Assassin's Creed Valhalla follows the lead of recent entries by offering a number of story choices, which are mandatory decisions you need to make at key points of the story and change your relationship with characters in the game.
Even if you're not too focused on the story outcome and are happy to let the dice land however they may, there are gameplay repercussions to consider - such as characters joining or leaving your camp.
There are also a number of special choices which will affect the Assassin's Creed Valhalla ending in a particular way - which by themselves aren't spoilers, so if you want to know how the system works, read on.
Otherwise, be wary the following contains heavy spoilers for many story moments of the game.
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How to plan ahead with story choices in Assassin's Creed: Valhalla
Story choices are one-time only choices which can have some large implications for characters and relationships in your story. There will be nothing in the game which will stop you seeing the ending or resolving quests, but your decisions can result in the story going in a direction you might not be pleased with.
Ultimately, it's best to pay attention to the story and go with your gut, making decisions based on what you think is right for the way you want to play the game.
That said, it's possible to do so without knowing the full consequences of your actions.
Though broadly knowing story choices ahead of time, we also recommend manually saving your game before key moments so you can see them for yourself. You can do this by accessing the menu, then pressing Left on the D-Pad to bring up the 'Main' options of the game - this is where you'll find global options and the store, but also the ability to load and save the game manually.
Saving will also allow you to freely experiment - whether it's seeing which Evior appearance you prefer for certain moments, or betting safely when flyting - but also means you can safely try out a story choice both ways to immediately see their outcomes.
For more help with Assassin's Creed Valhalla, we have pages on Soma's traitor, Eel locations, getting Excalibur, Thor gear and other Valhalla armour sets, Power Level and how to get XP fast, unseal the well, an explainer on the Valhalla health system, changing gender, changing mounts and the wolf mount, settlement upgrades, Assassin's Creed Valhalla romance options, how to get to England and return to Norway, flyting tips, Order of the Ancients locations and Assassin's Creed Valhalla story choices. If you're looking for things to collect and upgrade, we have lists on best skills, Book of Knowledge locations and Treasure Hoard maps.
List of major story choice missions in Assassin's Creed Valhalla
Below you can find a list of all the missions with major story choices in Assassin's Creed Valhalla.
These guides cover the consequences for all the options available in each mission to help you craft your ideal story. Of course, there are many smaller ones throughout the game, and during side-quests, but the following are the major story beats which can have an impact on later missions, relationships, or see characters live or die:
- Seas of Fate - Take or leave resources
- The Stench of Treachery - Who is Soma's traitor?
- Heavy Is the Head - Kill or spare Leofrith
- A Fury from the Sea - Kill or spare Rued
- Blood from a Stone - Punch Basim or take a breath
- The Book of Dragons - Telling Ubba the truth about Ivarr
- Old Wounds - Who is Rollo's traitor?
- Where the Stone Falls - Vote for the next Ealdorman of Lincolnscire
- Farewells and Legacies - Choosing the next Jarl of Snotinghamscire
- Of Blood and Bonds - Is Faravid a traitor or is Halfdan insane?
- A Brother's Keeper decision
- Holy Day - Goodwin decision
Which choices affect the ending of Assassin's Creed Valhalla?
Note there are some light ending spoilers in the following section.
Throughout the story, there are five specific choices you can make which affects your standing with Sigurd.
If you choose negatively for three of these five, then Sigurd will leave England during the final mission, A Brother's Keeper.
The exception to this is one final choice in the final conversation of the game - which can 'negate' one of these choices. So if you're at three bad choices, it can keep him in England.
These choices are:
- In mission The Seas of Fate, you will be given the choice to take the cargo from Styrbjorn to take with you to England. Leaving the cargo behind maintains your loyalty with Sigurd.
- At some point in the game (after East Anglia), you can choose to begin a romance with Randvi. You must wait until they are separated to avoid impacting your loyalty with Sigurd.
- In mission Blood from a Stone, you must prevent yourself from punching Basim and Sigurd.
- In mission A Brewing Storm, give Dag his axe after you defeat him in battle to avoid impacting your loyalty with Sigurd.
- In side quest Blame and Sail, you must side with Sigurd's judgement regarding the dispute between Holger and Gundrun.
Hope you enjoy the storyline for Assassin's Creed Valhalla!