Battle Engine Aslipper

Lost Toys’ mech opus delayed for marketing reasons

Source - press release

Guildford-based Lost Toys have finished work on their mech-packed futuristic blaster, Battle Engine Aquila, but the game won't be released until January 2003 in order for Infogrames to prepare a "formidable market presence" according to Lost Toys head honcho Jeremy Longley. Rather like Kevin Costner's Waterworld, Battle Engine Aquila sees a world submerged by rising seas, and a climactic battle for dry land between the forces of good (you) and evil (them). However, unlike the aforementioned big screen tripe, the guys and gals in BEA are out to settle their differences using enormous mechs. What gives you the upper hand is your unique Battle Engine, a towering mechanical monstrosity with enough firepower to ravage entire cities, and certainly enough to thrill PS2 and Xbox owners when it bursts into view next year. Related Feature - Battle Engine Aquila screenshots (Xbox)

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

Jump to comments (8)

About the author

Tom Bramwell

Tom Bramwell

Contributor  |  tombramwell

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


You may also enjoy...

Comments (8)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer Merch