DirectX 9.1, not 9.0

MS skips a version

Source - The Inquirer

The Inquirer is reporting that Microsoft will skip DirectX 9.0 and release DirectX 9.1 instead. According to the report, the new API will make some big differences in future games programming, with some new parts that programmers will appreciate. An easier to use pixel and vertex shader 2.0 will be included, comprised partly of displacement maps, which, The Inq blurts, developers prefer to use instead of bump mapping in the creation of terrain. ATI and NVIDIA regularly squabble over DX support, but overall improvements to the API including a smattering of new features will doubtless lead to some exciting new… technology demos. Related Feature - GeForce 4 Titanium review

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About the author

Tom Bramwell

Tom Bramwell

Contributor  |  tombramwell

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


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