Source - Ananova / Film Unlimited
Lara Croft is one of the best known computer game characters of recent years, starring in a whole string of Tomb Raider games, advertising Lucozade, and spawning a comic book series and movie. She has appeared on the cover of countless magazines, and been portrayed at trade shows and press events by several different models over the years. Her rather ample assets are undoubtedly an important part of her success, but according to Toby Gard, the artist who designed the character in the first place, this isn't quite what he had in mind.
Indeed, this is apparently the reason why he left Core after the release of the first Tomb Raider to co-found his own studio, Confounding Factor. "Other people were just doing things with her I didn't agree with", he told Film Unlimited, adding in an interview with Ananova that "I just wish that when she was taken out of my hands they hadn't made her boobs so big - she was never meant to be a page-three-type girl."