With the Xbox 360 hardware now laid bare for the whole world to see, attention is turning to the question of games.
There's no argument that the hardware proposition isn't strong - in fact, it's one of the exhaustive feature lists ever associated with the games console - but the quality of the games has still to be established. Fortunately there are lots of pointers, so we've taken the time today to cobble together a list of everything that's emerged over the past weeks and months and, of course, the last 24 hours.
This list is naturally subject to change, and we expect much more to have come out of the woodwork by this time next week. But for now, this is what you can expect. Click through to each game page to see if we've had a chance to add the shots yet!
2 Days to Vegas (Steel Monkeys) - A third-person action-adventure involving gangsters, car chases, shootouts and lots of stuff that takes place during a 48 hour period, according to IGN. Looks very special graphically, but then so does everything.
Alan Wake (Remedy) - Alan Wake, which is set to be unveiled in more detail at E3 in a cinematic presentation, is Remedy's first game since Max Payne 2 and is a psychological action thriller according to the developer. It's also coming to the PC.
Blue Dragon (Mistwalker/Microsoft) - One of the two games Microsoft's signed Final Fantasy creator Hironobu Sakaguchi up to make for them, Blue Dragon is being developed by Blinx creator Artoon, and deals with characters who find out that their shadows have changed to the shape of monsters. An RPG ensues.
Call of Duty 2 (Infinity Ward/Activision) - While current-gen consoles are getting a squad-based game focused on the American 1st Infantry - subtitled Big Red One - the Xbox 360 looks forward to the same content PC owners can expect. Infinity Ward is at the controls, and the expectation is that CoD2 could be the World War II game to end them all. Actually, that's just hype. But it's also a hope.
Condemned: Criminal Origins (SEGA/Monolith) - Monolith's next-generation title is a first-person crime thriller which sounds very disturbing. It sees an FBI agent tracking down serial killers in increasingly horrific environments, pursued by "the Condemned" - people who appear to be under the influence of mind-twisting evil.
Dark Sector (Digital Extremes) - Apparently Dark Sector uses a first-person shooter control system in third-person environments, and the polycount is ridiculously high. We've seen lots of walkways and dark corridors in the early footage but then what else would you expect from Unreal 2 veterans DE in a game called Dark Sector?
The Darkness (Starbreeze/Majesco) - This is a film and comic book adaptation about an assassin with power over the shadows, but the really interesting thing is that it's being developed by Starbreeze, the Swedish group behind The Chronicles of Riddick: Escape From Butcher Bay - in a lot of ways, probably our favourite first-person action game on the original Xbox.
Dead or Alive 4 (Tecmo/Microsoft) - We're not sure it's been officially announced yet, but screenshots have been online since 12th May and nobody's bothered to deny their authenticity. It basically looks like Dead or Alive 3 with a stupendous leap in detail levels. Which is either a good or a bad thing. We have a feeling the truth of its worth may be in the animation system; but, given Tecmo's wonderful work on DOA Ultimate, the combat should be solid enough to carry it whatever.
Demonik (Terminal Reality/Majesco) - Announced prior to E3, Demonik is a third-person action game from BloodRayne developr Terminal Reality, in which the player wreaks havoc as a nasty man. Most interesting though is that it's being developed as a film and game project that sees John Woo joining forces with Clive Barker...
Dimitri (Lionhead) - Again, this one hasn't been officially confirmed for X360, but figured in a GameReactor magazine article created in collaboration with Microsoft. It's another brainchild of Peter Molyneux. "It's a game about... You," he said recently. "It allows anyone who plays the game to relive their life, their entire individual life. That's a pretty ambitious concept." Moon On The Stick doesn't currently have a release date.
The Elder Scrolls IV: Oblivion (Bethesda Softworks) - A series with real pedigree, the previous effort - Morrowind - kept EG sometime-contributor Ronan occupied for almost an entire year. Oblivion has been in development since 2002 and, if Bethesda can keep up the standard, could be the first great Western RPG on the Xbox 360.
FIFA 06 (EA) - Set to be unveiled at E3, this is, we're guessing, a lot like EA's previous football games except with a lot more detail and, probably, some kind of gimmick. What this time? Dunno. Diving? Committing handball repeatedly against Liverpool without conceding a free kick or penalty?
Frame City Killer (Namco) - A late addition to this list, FCK (brilliant!) is an action game based on Unreal Engine 3 due out by the end of the year in the US and Europe. You play a chap called Crow, an assassin sent to Frame City to eliminate "Khan".
Full Auto (SEGA) - This sounds ingenious. Rather like Prince of Persia, it has a rewind feature that allows players to turn back time on events that don't go their way. Except it's a racing game. So you'll get Burnout-style spectacular crashes followed by the chance to undo them again. It looks mightily impressive, and word is it was the basis of the gorgeous XNA "Crash Test" demo shown off at the Game Developers Conference in 2003.
Gears of War (Epic Games) - One of the most impressive looking of a bunch of action games where "impressive looking" is roughly all we have to go on. Featured in numerous Unreal Engine 3 tech demos, and then everyone licensed Unreal Engine 3.
Ghost Recon 3 (Ubisoft) - The screenshots demonstrate something called Cross-Com, which enables you to basically micromanage soldiers on the battlefield. Should bring something new to the squad-based shooter series.
The Godfather (EA) - Francis Ford Coppola isn't all that keen on it, but that won't stop EA, which is marching forward with its adaptation of the Mario Puzo book/Coppola film undeterred, with various of the actors on board and a GTA-style premise that involves becoming intimately involved with the Corleone family, complete with voice acting from the late, great Marlon Brando amongst others..
Halo 3 (Bungie/Microsoft) - Unconfirmed, but in the GameReactor piece, and, well, would you be all that surprised if it appeared at Microsoft's pre-E3 2005 press conference on Monday 16th?
Kameo: Elements of Power (Rare/Microsoft) - Looking, well, pretty similar to the way it looked when we thought it was coming out on Xbox, this third-person adventure fuses exploration and puzzling with real-time combat and transforming creatures. "Launch portfolio" title, says Peter Moore.
King Kong (Ubisoft Montreal/Ubisoft) - Ubisoft's planning to show this off at E3 too and is working very closely with Peter Jackson. The Montreal Studio's handling it. We just hope that Jack Black's in it. He must be though, surely; why else invite Kyle Gass - his bandmate in Tenacious D - to the Xbox MTV special recording?
Lost Odyssey (Mistwalker/Microsoft) - Aha, Hironobu Sakaguchi's other RPG. You play Kaim, a man sentenced to live for 1,000 years, and in his shoes you wander through several generations, falling in and out of love and affecting people. Soundtrack's being provided by Final Fantasy composer Nobuo Uematsu, although the game itself is being handled by Feel Plus, a company featuring yet more former Square Enix exployees.
Madden NFL 06 (EA) - American Football with ripplier muscles, we're guessing. Apologies for the lack of enthusiasm!
NBA 2K6 (Visual Concepts/2K Games) - Visual Concepts' basketball series comes to X360 and apparently looks very nice indeed. But, well, it's basketball. What else is there to say?
NBA Live 06 (EA) - Ditto. Except this one's EA's. All the US sites are, understandably, all over the American sports titles including this one. Expect them to blitz their way through them all over at E3.
Need For Speed: Most Wanted (EA) - Potentially steering itself away from the shackles of the neon-doused Underground label, Most Wanted sounds more like the old-school Hot Pursuit NFS titles. It's about evading the cops and going hell for leather in a "dynamic, open world".
Ninety-Nine Nights (Q Entertainment) - Tetsuya Mizuguchi's Xbox 360 title, featuring lots of very, very shiny men. It's full of jaw-dropping vast battles and sees the developer angling away from his usual musical influences in a game that looks more like Dynasty Warriors than anything else.
RalliSport Challenge 3 (DICE/Microsoft) - Unconfirmed, but mentioned in the print press. Will it be unveiled shortly? We shall see. Seems like a good bet though; the last two (especially the first) were warmly received by most.
Perfect Dark Zero (Rare/Microsoft) - This is an odd one. It's the sequel to the Nintendo 64 game Perfect Dark, which is by most people's reckoning one of the best games released on that format, but screenshots released on the day of the Xbox 360's announcement haven't exactly brought the net to its knees. Well, they have, but more with tears of confusion than anything. Hopefully there's more to it than meets the eye, because when people are running around forums complaining that faked screenshots looked better, you have to worry a little. It's a "launch portfolio" title according to Peter Moore.
Possession (Blitz Games) - Imagine a strategy game in which you order zombies around. Imagine it's on Xbox 360. Imagine UK-based Blitz Games is developing it. Oh, well, there we go. Blitz hasn't been heard from much since Fuzion Frenzy (which, er, wasn't brilliant anyway, except for the Sumo mini-game), but if you want to announce your arrival on a new platform there are few better ways to do it than making a game about unleashing armies of zombies on innocent human crowds.
Project Gotham Racing 3 (Bizarre Creations/Microsoft) - There's a big "3" sitting on Bizarre Creations' home page, it's mentioned in various articles, Microsoft virtually owned up to it when it said it would do Gotham face-plates for the Xbox 360, and so the expectations have to be a) pre-E3 unveiling, b) launch title, c) it'll be fantasastic. In fact, the latter comes right out of Peter Moore's mouth - it's on the "launch portfolio" apparently - on this Xbox 360 DVD we just watched. So there we go.
Saint's Row (THQ) - Briefly mentioned on MTV - we're going on other people's testimonials here - Saint's Row is said to be a third-person action game with big guns, cars and stuff. From THQ. Nothing to do with the boat race then , we're guessing.
Quake IV (Raven Software/Activision) - Mentioned last night and blown open on the PC at least in a number of arranged pre-E3 mag exclusives, Quake IV marks a return to the storyline of Quake II (since Quake III didn't really have one), and sees the player take control of a chap called Kane in a fight against the evil Stroggs. Improved AI is something we've seen mentioned. Hrm. Naturally though it's incredibly detailed. More at E3.
Test Drive: Unlimited (Eden Games/Atari) - This could be a launch title, apparently, and involves racing around in a persistent online world. Hopefully better than, er, most of the other Test Drive games.
Tiger Woods PGA Tour 06 (EA) - At last EA has an excuse - and, frankly, the motivation - to bother updating Tiger Woods instead of just iterating it year by year. We look forward immensely to seeing how this wonderfully enjoyable game series can be brought up to date, as some of the ideas were starting to stagnate in the last version, which didn't really change (or fix) anything fundamental.
Tomb Raider: Legend (Crystal Dynamics/Eidos) - If the shots are anything to go by, it could be good. If the hype is anything to go by, it could be the best Tomb Raider game since the original. We want to play it first, but with Prince of Persia having screwed up Warrior Within royally, there's a gap to be filled and Ms. Croft's always been pretty flexible.
Tony Hawk's American Wasteland (Neversoft/Activision) -Presumably having dumped the increasingly tedious Jackass influence, Neversoft and publisher Activision are building this around a free-roaming LA environment. It could be much the same, but it will at least have BMX bikes in it to keep us interested. And, let's be honest, Tony Hawk games have always been underpinned by wonderful gameplay.
Unreal Tournament 2007 (Epic Games/Midway) - Epic Games brings its multiplayer series to Xbox 360. It uses Unreal Engine 3, utterly unsurprisingly, and will involve killing people and guns and vehicles and such. Yes, really.