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As Fallout New Vegas turns 10 years old, let's remember why it's great

10 high.

The Courier shooting at two Securitrons on a road.
Image credit: Bethesda

Fallout New Vegas is 10 years-old today, having been released on PC, Xbox 360 and PlayStation 3 on 19th October 2010 in North America (it came out on these shores a few days later).

Obsidian's wonderful entry in Bethesda's post-apocalyptic open-world role-playing series was critically-acclaimed for its writing, characters and freedom with which you could complete quests. While it suffered a raft of technical problems - as most of the games built on Bethesda's RPG engine did at the time - its reputation has only grown more positive over the last decade, and it is now considered one of, if not the best Fallout game.

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Writing about Fallout New Vegas for Eurogamer's Games of the Decade series, reporter Emma Kent called it "a side-quester's dream". "... it felt like even the smallest story was carefully crafted to maintain interest and deliver a rewarding kicker. Looking at a run-down of the mission Come Fly With Me, it reads like a list of fetch quests, but the compelling story points, array of player choices and engaging dialogue disguised this so well I never really noticed at the time. And, at the end of the trail, you always knew there'd be an incredible payoff - like launching a cult of ghouls into space with Ride of the Valkyries playing in the background."

Back in April 2018, I wrote about the horror of Vault 11, my favourite vault in the Fallout series (this article includes a bonus interview with Vault 11 designer Eric Fenstermaker, which I think provides fascinating insight into the development of the game).

Fallout New Vegas was of course followed by Fallout 4 and, most recently, the online-focused Fallout 76. Now Microsoft owns Bethesda, it'll be fascinating to see how the next Fallout game turns out.

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