HTC unveils three new versions of its Vive Cosmos VR headset

Say hello to the Play, Elite, and XR.

Half-Life: Alyx is just over a month away, and those looking to step into the heady world of VR gaming have a new range of options to consider courtesy of HTC, which has just unveiled three new iterations of its Vive Cosmos headset.

The original Vive Cosmos launched at the tail-end of last year, offering a high-end PC-based VR experience that, in terms of price at least, occupied the middle ground between Oculus' 399 Rift S and Valve's maxed-out 919 Index, coming in at 699.

Vive Cosmos' three new variations - the Elite, XR, and Play - all have the same 90Hz 2,880 x 1,700 LCD display as the original model, but each utilises its own (removable) faceplate, providing support for a range of different features.

At the lower end of the scale is the Vive Cosmos Play, an entry-level VR offering with a faceplate that supports four-camera inside-out tracking, as opposed to the six-camera set-up of the original Cosmos. At the upper end is the Cosmos Elite, whose faceplate features external tracking utilising two included base stations. Two Vive controllers are also provided.

Notably, the modular faceplate design of the Cosmos series means that owners can integrate a different feature set at a later date, regardless of the model they own, simply by purchasing and installing an alternative faceplate.

Last of the new models is the Cosmos XR, a mixed-reality headset in the vein of Microsoft's Hololens, featuring two pass-through cameras. This one's primarily intended as a development tool at present, and will debut in the form of a developer kit in Q2 this year.

There's no release date or price for the Cosmos Play just yet (although we know it'll cost less that the standard model Cosmos), but the Elite has an 899 price tag and is due to launch in the first quarter of the year, with preorders opening on 24th February.

Those eager to explore VR can peruse their available options more thoroughly in this handy guide created by Digital Foundry's Will Judd.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (22)

About the author

Matt Wales

Matt Wales

Reporter

Matt Wales is a freelance writer and gambolling summer child who won't even pretend to live a busily impressive life of dynamic go-getting for the purposes of this bio. He is the sole and founding member of the Birdo for President of Everything Society.

Related

Call of Duty Modern Warfare 2 Remaster launches tomorrow

UPDATE: Activision finally confirms - and announces PS4 timed exclusivity.

Long-running Official Xbox Magazine shuts down

Future bosses say they've taken pay cuts to reduce lay-offs.

FeatureAs Riot bids to take on Blizzard and Valve, the studio faces challenges of its own making

"There are no limits" co-founder Marc Merrill tells us, as a new world order emerges.

Someone's built the entire Earth in Minecraft - to scale

And he wants your help to add buildings.

You may also enjoy...

Console crossplay is "important" to Apex Legends, says Respawn

"We'd love to do that and party up on the weekends. I think it's an important thing to get to."

GameStop ordered to close in Massachusetts, USA, after retailer resisted closure demands

Employees were told to "wear gloves or even tape plastic bags over their hands".

Digital FoundryDoom 64 - a classic N64 shooter gets a top-tier port for current-gen systems

And it's the first Xbox One S game to break the 1080p barrier.

Comments (22)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments
Order
Threading