Probably the best voxel destruction physics ever

Break it down.

Video games have done destruction for years, but I've never seen a virtual world get smashed up quite like this before.

Dennis Gustafsson is a physics and graphics programmer and game developer from Sweden who's working on a project that involves destroying voxels.

The destruction is realistic and incredibly detailed. Pipes fall after their supports are blown away. Bricks drop to the floor as holes are blown in walls. Roofs collapse as supporting structures are torn to shreds. Everything moves and crashes together realistically, and the materials seem to behave like they should.

Gustafsson has been working on his untitled project somewhat under the radar, but tweets of his that include clips of his project in action have seen thousands of likes and retweets.

The project was given a push recently when it caught the attention of YouTuber Bluedrake42, whose video, below, shows off just how impressive the destruction is.

Now, we have to remember this is simply a single-person project for now, but it's fun to imagine a video game with this kind of destruction in it. Take Minecraft, for example. Combine the world's most famous voxel game with this kind of physics-based destruction, and you've (probably) got something pretty special.

As for Gustafsson, he says he recently decided to use the tech to create a video game. "I will reveal more info about it soon," he tweeted. "Even though it has guns it is not a shooter. It's a non-violent game."

One to watch!

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About the author

Wesley Yin-Poole

Wesley Yin-Poole

Deputy Editor

Wesley is Eurogamer's deputy editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.

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