Rockstar's cowboy simulator Red Dead Online is getting a class-like Roles system with its next update. Well, Rockstar has to spend all that Grand Theft Auto Online casino cash somehow.
The most exciting of these classes to me is the Collector, a gatherer of rare loot and lost items from across the frontier that is eventually able to unlock a metal detector.
"A metal detector in a cowboy game?!" I hear you ask - the same question which led me to spend the last 20 minutes on Wikipedia looking at the early design and implementation of metal detector prototypes for gold prospecting in the 19th century. It's still a bit of a stretch, but they existed. And you're probably not playing Red Dead Online for total historical accuracy anyway.
Choose the Collector path and you'll also work towards new tools such as the Refined Binoculars and a Horse Lantern.
Next is the Trader, who as you'd expect is all about the money. Pick this path if you want to increase your opportunities for profit from the furs, skins and butchery trades. You'll get a weapons locker and stew pot for your camp, a better satchel, and hunting wagons.
The best skill here, however, is the ability to "allow any canine companion to warn of impending attacks on the camp". Woof.
Finally, you can become a Bounty Hunter. Kill or capture targets - even other players - and you'll get a reinforced lasso, the ability to use Eagle-Eye while sprinting, and be able to pull off "intricate gun-spinning tricks". Sold.
In a detailed blog on their announcement, Rockstar describes these classes as simply the "first", and that they'll arrive "later this summer". You'll be able to invest your time in all of the three, or specialise in one.
"This fundamental change points to the long term future of Red Dead Online," Rockstar explained. "A world where players coexist in an uneasy peace, choosing to band together or striking out alone, fighting to survive in a world full of threats and opportunities as they build a life for themselves on the frontier."