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Bethesda says Fallout 76 "wasn't doable" on Nintendo Switch

But insists Switch is "a viable platform".

Bethesda has confirmed that while it tries to make its game available on "every platform possible", Fallout 76 simply "wasn't doable" on Nintendo Switch.

At a PAX Aus panel yesterday (thanks, Gamespot), Bethesda marketing executive Pete Hines confirmed that while Switch development was "not a mandate", the publisher was keen to "go where the money is" and will pursue Switch releases as "that's how you stay in business".

"I can say with certainty that [Nintendo Switch is] a part of every conversation with every dev we have now about what we're doing going forward, because we consider it to be a viable platform," Hines said. "If the game will work on it, we want it to be on every platform possible. Fallout 76 is not because it just wasn't doable.

"But honestly, there is no game in development that we haven't had a conversation about [bringing it to Switch]. 'Does this work on the Switch, do you have a plan for the Switch?' What we have seen compels us to say, '[Switch] is a viable platform for the kind of things we do going forward. Everything we do has to be developer-led, but it's something we want to make sure is on folks' radar.

"I enjoy us being seen as the third-party leader in terms of supporting Switch," Hines added. "People go, 'Hey, you've got a lot more stuff [on Switch] than this publisher or that publisher.' That's what I want Bethesda to be known as. We're guys who will take some risks."

Hines also teased that "the next Wolfenstein" game would be coming to Switch, but it's unclear if Hines was referring to an unannounced project or Wolfenstein: Youngblood, which has currently only been confirmed for PC, PlayStation 4, and Xbox One.

Yesterday, Bethesda announced the Fallout 76 beta sessions for Xbox One are now live, and they're a little rough on UK players.

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