Imperator: Rome is Paradox's big new grand strategy game, due out in 2019.

The game, made by Paradox's internal development studio (Europa Universalis, Crusader Kings), lets you explore alternative histories. Here's the set-up:

"What we think of as 'western civilisation' was not guaranteed. Imagine Alexander's empire centralised under one successor. Italy might never have been unified under Roman rule, strangling a juggernaut in its cradle. A world without Caesar. Now you can explore these alternate histories in Imperator: Rome."

In the game, you can rule any nation on "the most detailed Paradox map ever", which stretches from the Pillars of Hercules to India. So, you can build an empire that dwarfs that of Alexander. The trick is to govern republics or monarchies while balancing the factions and keeping the loyalty of your generals.

Here's a look at the map:

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And here's the announcement trailer:

Here's a list of Imperator: Rome's features, per Paradox:

  • Character Management: A living world of characters with varying skills and traits that will change over time. They will lead your nation, govern your provinces and command your armies and fleets. We also introduce our new, more human-like character art.
  • Diverse Populations: Citizens, freemen, tribesmen and slaves - each population with its own culture and religion. Whether they fill your armies, fill your coffers or fill your colonies, keep an eye on their happiness - your success depends on their satisfaction.
  • Battle Tactics: Choose your approach before battle to counter the stratagems of your foes.
  • Military Traditions: Each culture has a unique way of waging war. Romans and Celts have different options available to them. Unlock unique bonuses, abilities and units.
  • Different Government Types: Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.
  • Barbarians and Rebellions: Migrating barbarians may sack or settle your best land, while disloyal governors or generals can turn against you - taking their armies with them!
  • Trade: Goods provide bonuses to their home province. Will you take advantage of stockpiles for local strength or trade excess goods to spread the wealth around?
  • Provincial Improvement: Invest in buildings, roads and defences to make your kingdom stronger and richer.

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Wesley Yin-Poole

Wesley Yin-Poole

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