Zelda: Breath of the Wild - Reach Zora's Domain from Inogo Bridge, and how to get the Zora Armour

The first step in taking on Divine Beast Vah Ruta.

Zelda: Breath of the Wild's Reach Zora's Domain quest kicks off the journey to restoring Divine Beast Vah Ruta, the location of which you can get after completing Seek Out Impa and Kakariko Village.

If you're after help for parts of the game, consult our Zelda: Breath of the Wild walkthrough and guide.

How to start the Reach Zora's Domain quest and find Inogo Bridge

The best way to get to Zora's Domain and explore the region of Lanaryu for the first time is to head through the other side of Kakariko Village going west.

From there, you'll see wetlands to the north. You need to get to the opposite corner in the north east, just north of the tower, to find the Domain. It's up to you whether you want to go north west and continue to a road, which will take you clockwise round the wetlands and would be quicker using a horse, or be adventurous and cut across the wetlands in a straight line.

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You'll want to travel north east from Kakariko Village's west exit.

Doing so will have you bump into the Taka Tuss shrine on the way and a Guardian to the south if you want to venture that far, and Hinox just before a small bridge.

You'll want to climb the region's Lanayru Tower before you continue anywhere, as this will reveal the path to take to Zora's Domain. A few notes about this story region:

  • The Lizalfos enemies on the way are a cut above the Bokoblin you've seen so far, who move faster, but with more powerful weaponry take around the same amount of attack and effort. You'll also want bows and arrows for the Octs that leap up out the water.
  • The rain will help hide your footsteps, so sneaking is a little easier so you get a jump on the Lizalfos.
  • Link's equipment can conduct electricity and make him a conduit for a Lightning strike. You can tell this is about to happen because his equipment will start sparking faster and faster. Quickly jump into your inventory and swap your sword, bow and shield to something not metal - you can tell by the non-sparking animation in your inventory screen - and you will be safe. When the current barrage of strikes past, it should be safe to swap back out again if you like.
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If an item in your menu sparks, unequip it quickly.

When you get to the Tower, be wary of the Ice Wizzrobe at the base, who can kill you in one spell if you're not careful. A Bomb Arrow should see to it nicely, then it's more or less a linear climb up.

On your travels, and if you visit Soh Kofi Shrine just north of the Tower, you'll likely bump into Zora who will tell you about where you need to go - Inogo Bridge, where Prince Sidon is waiting.

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It's just north east of the Tower, and heading there will see you greet the Prince and point you east up the river, and give you a Elector Elixir to help with electrified enemies on the way, as well as officially starting the Reach Zora's Domain quest.

Reach Zora's Domain

After speaking to the Prince, head south east round the pond, following the path. It should be easy to follow thanks to glowing lamps, and again, climbing the tower if you haven't already will reveal the route on your map, making things much easier.

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Continue east along the river, and after meeting with the prince a second time, watch out for the falling boulders on the corner just before going right. Round this corner the path is blocked by barbs, so head south onto the green bank and cut across until the path resumes again, where there are two tall posts and another chat with the prince afterwards.

In this next passage, you'll come across lots of Electrified Keeses. If they get close they'll kill you in a single touch. You have two choices - now's a good time to chug that Electro Elixir the prince gave you, or take your time and observe where the Keeses are; you can see them hanging on the ceiling of the rock tunnel, so take them out with arrows as you go.

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The proceeding area has two camps of Lizalfos by the bank of the river, so take them down and take their cooked food, and you'll come across to Oren Bridge and another pep talk with the Prince. As mentioned, you're about halfway, and there's a few enemy camps to come.

Go up the hill and watch out for rolling boulders, then climb round the giant boulder blocking your path. At the top is a Lizalfo on the right and a set of spears leaning against the wall for the taking, including a pretty powerful Zora Spear.

Continue on, and round the corner is a passage with several Lizalfo lined up. The one you'll have to look out for is on the upper left ridge, who will fire shock arrows that can cause big damage and drop your equipment.

Sneak into the grass just on the corner's edge, then ping a few arrows its way to take it out, followed by drawing those on the ground out and round the corner out of its view to make this section easier.

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The Lizalfo with the shock arrows on the far upper left ridge is a pain - take it out first.

Following this is Luto's Crossing - the biggest bridge yet - and another chat with the Prince, who warns a monster is behind you - a giant Moblin. Our recommendation is to simply flee and continue up the path. In a few corners, you'll come to an Electric Wizzrobe.

You likely encountered the Ice variant as you climbed this region's Tower, and the same rules apply - keep your distance, have something in-between you both to block projectiles and use arrows. Bomb Arrows won't work in the rain, so normal type and a powerful bow will have to do.

Head round the corner, read the story inscription on the wall, and continue going. For these final few corners into Zora's Domain, we recommend climbing onto the higher cliffs either side of the main path and gliding over them and down to the bridge, avoiding a walk and the Moblins that stalk the path.

Cross the bridge, and a cutscene will play as you enter Zora's Domain.


Thanks to a new update, it's now possible to play Zelda Breath of the Wild in VR. Want help with the main game? Our Zelda: Breath of the Wild walkthrough can help complete Divine Beasts Vah Ruta, Vah Rudiana, Vah Medoh and Vah Naboris and more. There's also how to get the Master Sword, Hylian Shield and all Captured Memories locations and Great Fairy Fountain locations, while our Shrines locations and Shrine maps hub explains where to find and solve every puzzle room, including dragon locations and Labyrinth solutions. We also have a DLC 1 guide and DLC 2 guide, including all Tingle, Majora's Mask, Phantom, Midna outfit locations.


Completing Reach Zora's Domain

First, go straight ahead and down the steps and activate the Ne'ez Yohma Shrine as a fast travel point. Run round the back and you can get a powerful Silver Longsword, too. There are a few vendors on this level, and it's worth chatting to the folk around to get some backstory about the area, its people, as well as pick up a few optional quests.

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Whenever you're ready, you should find the King's Throne by heading up the two sets of steps.

Chatting to King Dorephan will complete the quest, and give you the Zora Armor, increasing your swimming speed and most importantly, allowing you to swim up waterfalls to access new areas, one of which is the nearby Ploymus Mountain to fight a Lynel for 20 Shock Arrows. Make sure you rest up, cook a few recipes before you set off.

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About the author

Matthew Reynolds

Matthew Reynolds

Guides Editor

Matthew edits guides and other helpful things at Eurogamer.net. When not doing that, he's out and about playing Pokémon Go or continuing to amass his amiibo collection.

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