Metro Kingdom Power Moons are what you'll find on this page, where we detail each New Donk City Moon and its location in the region with accompanying screens for extra clarity.

This is where to find Metro Kingdom Moons then, but for other regions you can cycle back to our Power Moon locations guide hub, or our main Super Mario Odyssey guide and walkthrough hub for much more.

On this page:

Super Mario Odyssey Metro Kingdom Power Moons 1 to 10

There are 65 Power Moons to find until you reach the end-game, with one involving Peach and then some more.

1. New Donk City's Pest Problem (3 Moons)

In order to grab this Multi Moon, you'll need to defeat the boss during the first objective in New Donk City. Posses the Sherm Tank, shoot out its lights, shoot it until turns orange, dodge its vortex rush and energy bursts. Repeat two more times to get your Moons.

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2. Drummer on Board!

Turn right after speaking to Mayor Pauline to find the Drummer outside New Donk City Hall. Speak to him to receive a Moon.

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3. Guitarist on Board!

Leave the New Donk City Hall, run up the main road in front of you, turn right at the park and look for the Guitarist by a crowd of onlookers. Speak to him to grab the Moon he possesses.

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4. Bassist on Board!

Leave the New Donk City Hall, turn right and walk down the road. Use the Spark pylon to travel to the square park. Speak to the Bassist to get his Power Moon.

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5. Trumpeter on Board!

Leave New Donk City Hall, walk up the road ahead, take the second right, walk down and turn right at the purple building. Wall bounce up beside it, then use the three Poles to fling yourself up the grey building. Use the final Pole to reach the bassist and his Moon.

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6. Powering Up the Station

Defeat the new two giant Piranha Plants in the New Donk City Power Station to reveal this hard-earned Moon. It'll pop up between them when both are taken care of.

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7. A Traditional Festival (3 Moons)

To gain this Multi-Moon, complete the grand 2D adventure across New Donk City. Defeat Donkey Kong at the end in true retro style and collect your prize from a crooning Mayor Pauline.

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8. Inside an Iron Girder

Leave New Donk City Hall and head down the road ahead. Take the second right, then run to the end. Destroy the four wooden blocks in front of the girder to reveal a secret tunnel. Run to the end, turn left and collect the Moon.

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9. Swaying in the Breeze

From the New Donk City Hall Plaza, use the Spark pylon on the right-hand side of the building. The Moon is at the end of a swaying girder.

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10. Girder Sandwhich

From the Main Street Entrance, run across the park and use the Spark pylon to trave upwards. Use the Spark pylon to your right, run past the Koopa, the drop down between the girders to grab a Moon.

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Super Mario Odyssey Metro Kingdom Power Moons 11 to 20

11. Glittering Above the Pool

From New Donk City Hall Rooftop, jump down to levels then rid the Spary pylon all the way to the top. Now do a Long Jump from this top level all the way over to the distant building with a swimming pool on top. Use the umbrella to bounce to the Moon.

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12. Dizzying Heights

From the New Donk City Hall rooftop, climb to the very top of the spire to collect a Moon (and a receive a fresh dose of vertigo).

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13. Secret Girder Tunnel!

From the Odyssey, head towards the girders to the right of the main Sparky pylon leading down to the city. Look inside for a cheeky Moon.

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14. Whole Piled Garbage on This?

From the Main Street Entrance checkpoint, take the first left and run to the end of the street. Head around the side of the black building to your left and ride the Spark pylon to the top. Use the Pole to reach the roof. Climb up to the right and do a Ground Pound on the black bin bags to reveal your prize.

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15. Hidden in the Scrap

From the Mayor Pauline Commorative Park, Ground Pound the remains of the robo boss to reveal a Moon within.

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16. Left at the Café?

From the Outdoor Cafe, head to the back of the building with the Cafe, ride the Spark pylon up and Ground Pound the area shown in the screenshot to mine a Moon.

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17. Caught Hopping on a Building!

From the Rooftop Garden, look to your right. You'll see a rabbit dancing on the rooftop across. Use the Pole, aim for the rabbit then hit it with your cap. Then run into it to cause the creature to drop its Moon prize.

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18. How Do They Take Out the Trash?

From New Donk City Hall Rooftop, jump down to the Spark pylon, ride it to the top then look for a distant tall girder with a bin on top. Use your Long Jump to reach it, adjusting in the air to make sure you make this tough landing. Hit the bin to earn your prize.

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19. Metro Kingdom Timer Challenge 1

Leave New Donk City Hall, run up the road ahead, and take the second right. Head to the end and look for a scarecrow on a platform. Throw Cappy at it to reveal a timed challenge. Run onto all three white ramps and use the seesaw motion to reach the Moon.

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20. Metro Kingdom Timer Challenge 2

From New Donk City Hall Rooftop, ride the Spark pylon up and jump on the scooter. Run over the P-Switch and ride the black and white platform around, grabbing the key and the Moon as they appear.

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Super Mario Odyssey Metro Kingdom Power Moons 21 to 30

21. City Gardening: Building Planter

From Main Street Entrance,head to the park and grab one of the yellow seeds. Now use the nearby taxis to jump up onto the roof. Plant the seed in the pot and wait for it to grow. This quest takes time and is best done in conjunction with Moon #22 and Moon #23.

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22. City Gardening: Plazza Planter

From the Main Street Entrance, grab one of the yellow seeds in the park and plant it in the plant pot in the top right-hand corner of the park. This quest takes time and is best done in conjunction with Moon #22 and Moon #23.

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23. City Gardening: Rooftop Planter

From the Main Street Entrance, grab one of the yellow seeds in the park and run down the street with the Crazy Cap shop, turn right, then turn left. Wall Jump up between the Tostarena buiding and the taller grey one, then plant the seed in the pot on a nearby rooftop. This quest takes time and is best done in conjunction with Moon #22 and Moon #23.

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24. How you Doin', Captain Toad?

From the New Donk City Hall Plaza, head behind the builing and walk along the girder to reach Captain Toad. Speak to him to grab a Moon.

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25. Free Parking: Rooftop Hop

From Main Street Entrance, grab the scooter and drive to the blue staircase to the right of the City Hall. Ride them to the top, jump up the ledges and park your scooter by the parking metre.

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26. Bench Friends

From the Main Street Entrance, turn left at the RC car man, take the next right then sit next to the man on the bench. Get a Moon for your trouble.

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27. Shopping in New Donk City

From the Main Street Entrance, take the first left and look for the Crazy Cap store on the right. Head inside and pay 100 gold coins for the Power Moon.

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28. Metro Kingdom Slots

Leave New Donk City, head down the road ahead, take the second right and head down the road. Look for a purple building and head inside. Pay 10 gold coins at the desk to start the fruit machine. To bag the prize, stand right in front of each of the four slots and throw Cappy as each red heart appears. The timing should hit the Moon symbol that appears on each one. The Moon is yours.

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29. Jump-Rope Hero

From the Main Street Entrance, run to the park and do 30 jumps in between the two people with the skipping rope. Unlock a well-earned Moon.

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30. Jump-Rope Genius

From the Main Street Entrance, run to the park and do 100 jumps in between the two people with the skipping rope. Unlock a well-earned Moon.

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Super Mario Odyssey Metro Kingdom Power Moons 31 to 40

31. Remotely Captured Car

From the Main Street Entrance, take the first left and you'll find a man playing with a yellow RC car. Throw Cappy at him (not the car) and you'll be able to control the toy. Use the left analog stick to accelerate/brake and the right analog stick to turn. The Moon is in the cage at the end.

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32. RC Car Pro!

You must complete Moon #31 to gain access to this one. The doorway to the left of the outside RC course will now be open. Go inside and possess the man on the podium. You need to complete three laps of this course in under 30 seconds to win a Moon.

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33. Taking Notes: In the Private Room

From New Donk City Hall Plaza, head down the road directly ahead and look for an open doorway to your right. Inside, there's a 2D and 3D puzzle to collect notes. The first wave are purely 2D, the second wave are 3D and the final wave is both 2D and 3D.Get them all in time to earn your Moon.

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34. City Hall Lost and Found

From the New Donk City Hall Rooftop, head inside, drop down a level and jump across the breakable platforms to reach the black and yellow pole on the far left-hand side. Use a wall jump to reach the pole above it, then jump to the other poles. On the platform above is a Moon in a chest.

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35. Sewer Treasure

From the Outdoor Cafe, pull away the manhole cover and enter the sewer. In the room with the green platforms you move by throwing cappy, look for the giant vertical one you use to access the platform on the other side. Hit it, let it complete two revolutions then use it to safely ride up to the platform above you. A Moon awaits.

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36. Celebrating in the Streets

From New Donk City Plaza, head inside the building and run to the left of the stage. Speak to the man to revisit the a Traditional Festival objective. In the section where you're upside down. Stand on the ? Blocks and jump up to reveal some hidden blocks. Use the Warp Pipe and collect your Moon.

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37. Pushing Through the Crowd

From the Outdoor Cafe, head through the nearby open door, hit the switch and jump over the moving crowd of people to reach the Moon in time. Bouncing on heads helps a lot here.

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38. High Over the Crowd

At the end of the corridor where you get Moon #37, use the green awning to reach the platform above. Turn the camera around the use the next gree awning to reach the red poles above. Swing across to get the Moon. There's no time limit on this one.

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39. Rewiring the Neighborhood

From the Main Street Entrance, head to the Crazy Cap store and buy the Builder Helmet and Builder Outfit. Put both on, then head towards the Outdoor Cafe checkpoint. Look for a man in a builider's helmet. Speak to him to enter the doorway. Inside, use the Spark pylons to avoid the fuzzies and reach the far section over the buiding. Collect the five shards and avoid the fuzzies to collect your Moon at the end.

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40. Off the Beaten Wire

In the same area you collected Moon #39, jump out of the pylon that takes you over the building when you're crossing the roof. Destroy the nearby crates to reveal this Moon.

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Super Mario Odyssey Metro Kingdom Power Moons 41 to 50

41. Moon Shards Under Siege

From the Main Street Entrance, control the taxi shown in the screenshot and drive it forward. In the new setting, possess the Sherm and start collecting the Moons. One is over the first bridge, second one is above you just after the area with all the taxis (look up and shoot it). The fourth is just by it inside a taxi tucked in a corner. Fourth one is an alcove near where you knock the second bridge down. Fifth one is past the final level with the three Sherms. Moon is on the floor on some blue tarpaulin.

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42. Sharpshooting Under Siege

In the same area you collected Moon #41, use the second screenshot to pinpoint this high point on the map (its above the whole area). Shoot it to reveal the Moon. Reach the highest point (where you collected the final Shard in the previous Moon) then shoot the gap between you and the Moon to reveal a secret bridge.

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43. Inside the Rotating Maze

From the Main Street Entrance, turn left at the street with the Crazy Cap shop and run down the street. Open the manhole cover, and jump in. In this area, use the yellow sections of the maze to reveal the five Moon Shards. The only easy one to miss is the first one, which is behind the second yellow movable set of walls to your left when you first enter the maze. The Moon will appear outside.

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44. Outside the Rotating Maze

From outside the maze where you colleced Moon #42, to a backflip to reach the roof. Run across and you'll find the Moon on a ledge behind the maze.

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45. Hanging fron a High-Rise

From the Outdoor Cafe, enter the building with the white doorway, clamber over the crowd and enter the Warp Pipe at the end. Use the Mini Rocket to reach the secret challenge. This one involves using poles (many of which are moving) so take your time and only press jump when you're swinging towards your targets. Reach the other end then complete the course on the other side of the building to earn your Moon.

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46. Vaulting Up a High-Rise

In the same area you collected Moon #46, use the final pole before you change sides on the building to reach the moving pole above. Now do two pole and wall jump combos to reach the Moon above you.

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47. Bullet Billding

From New Donk City Hall, run down the road ahead and turn right down the alley inbetween the green trees and the red flags. Go in the white doorway. On the roof, jump onto the yellow and black pole and climb to the top Run and jump over the Bullet Bill, climb onto the pole and move mario so his back is facing you (this will protect him from the Bullet Bills flying at you). Leap across the moving pole to the one on the far-right then onto the platform. The Moon will be next to the Warp Pipe.

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48. One Man's Trash...

In the same area that you collected Moon #47, climb the first set of black and white poles, possess the Bullet Bill and accelerate over to the platform opposite where you just climbed up (swing the camera around to see it). Hit the rubbish bin on the platform to reveal the Moon.

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49. Motor Scooter: Escape!

At the base of the building with the Trumpeter (from New Donk City Hall, turn slightly left and head towards the building across the street. Head inside the white doorway on its corner). Jump on the moped and start riding. A T-Rex will appear, Jurassic Park style. Weave away from its head before it tries to snap at you, then reach the end. As the T-Rex falls, the Moon will be waiting for you at the end.

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50. Big Jump: Escape!

During the Motor Scooter: Escape sequence, look out for a Moon on the left-hand side of the screen. It's a few seconds before the T-Rex falls. Press B to jump onto the first layer of wooden boxes, then again to collect it on the single box.

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Super Mario Odyssey Metro Kingdom Power Moons 51 to 60

51. Secret Path to New Donk City

To find this secret path, head to the Sand Kingdom and look for the paintng on the side of one of the two pillars near the Inverted Pyramid. Travel through it to grab a cheeky Moon.

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52. A Tourist in the Metro Kingdom!

This Moon is revealed as part of a larger quest tied to Moon #68 in the Sand Kingdom. Speak to the Tostarena tourist beside the taxi outside Tostarena Town in the Sand Kingdom, the travel to the Metro Kingdom. The tourist will now be just behind the Main Street Entrance.

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53. Found with Metro Kingdom Art

On top of the triangular building in front of New Donk City Hall, drop down to a ledge and look at the picture. Head to the Lake Kingdom, head to the third floor of the plaza, and Ground Pound the spot shown to reveal the Moon.

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54. Bird Travelling in the City

There's a bird that glows which can be found circling the park near the Main Street Entrance. Use of the passing taxis to bounce up and hit it with Cappy. A Moon will appear.

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55. Mario Signs His Name

Rearrange the letters in the park near the Main Street Entrance to spell Mario and unlock a Moon. This one can only be unlocked after finishing the main story and defeating Bowser.

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56. Surprise Clown!

There's a man in the northwestern corner of the map in a grey suit. Dress in the Clown Hat and Clown Costume (available from all Crazy Cap shops) and speak to him to grab a Moon.

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57. A Request from the Mayor

Warp to the Heliport, and drop down to the lower platform to find a pink purse surrounded ny a ring of coins. Drop down to the front of City Hall and speak to Mayor Pauline. She'll ask you a few questions at random. Get four right in a row and you can hand her the gift to get a Moon in return.

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58. Jammin' in the Mario Kingdom

In the park by the Main Street Entrance, approach the Toad with headphones, speak to him and play 'RC Car' from your music list. If you don't have it, complete Moon #31 and enter the doorway next to the outdoor RC track to unlock it.

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59. Sphynx in the City

Use the Binoculars next to the Main Street Entrance and look up into the skies over the city to spot a floating Sphynx. Watch it for a few moments to unlock a Moon.

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60. Free Parking: Leap of Faith

This one is very tricky. Warp to the Heliport, take the Spark pylon to the top of City Hall. Now jump up on the scooter and run over the P-Switch. Ride the scooter around the black and white path until you're facing north. Drive off the edge and keep holding 'Y'. Aim for the roof just north of the building with the red button. You can adjust in mid-air. Get a Moon for parking next to the metre.

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Super Mario Odyssey Metro Kingdom Power Moons 61 to 66

61. Metro Kingdom Regular Cup

This race is tricky until you know the right shortcut. For this regular version, jump over the girders, ride the Spark pylon down then head to the left of City Hall, down the alley. Turn left at the railings, then left into a dead end alley. Ride the Spark pylon up, turn left and jump on the umbrella to leap high enough to warp into the fork. Use the forks to reach the top, first place and a Moon.

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62. Hat-and-Seek: In the City

Speak to the Bonnerton in the park by the Main Street Entrance. His friend is pretending to be the hat on a suited man's head. Walk up and down the main street leading from the park until you see a hat with eyes on the back. Speak to it to get a Moon.

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Need more help? Our Super Mario Odyssey guide and walkthrough goes through every objective in each Kingdom, while our Power Moon locations can help you track down the likes of Cascade Kingdom Power Moons, Sand Kingdom Power Moons, Metro Kingdom and New Donk City Power Moons and more collectables. We also have Purple Coin locations for each Kingdom, and if you want to know what to spend it on, we have a hats list, outfits list, stickers list, a souvenirs list as well as a music list to kit out the appearance of both Mario and the Odyssey. Once you've finished the game, check out the free Balloon World update, too.

63. Powering Up the Power Plant

In the same place you completed Moon #6, complete the rolling block puzzle to grab this Moon. To solve the puzzle, follow these directions: down, left, up, right, right, up, left and up.

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64. Up on the Big Screen

Head inside the building with the line of people outside. Inside, you'll find a cinema screen with World 1_1" caption="" /> of Super Mario Bros. Complete this classic level, grab the Moon Shards and the Moon is yours.

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65. Down Inside the Big Screen

Grab this Moon by dropping down inside the Warp Pipe halfway through the Super Mario Bros level needed to get Moon #64.

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66. Peach in the Metro Kingdom

Peach is on top of the building where you collected Moons #64 and #65. Use the poles to reach the summit and chat to Peach to grab a Moon.

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Other Metro Kingdom Power Moons you can unlock

As well as the above Moons that appear when you clear a Kingdom for the first time, there is yet another set that you can collect later in the game. Be warned the following contains some light spoilers.

When exploring each Kingdom previously, you may have noticed a giant, grey block that seemingly has no purpose. It's this object you must find once you have completed the game that'll give you even more things to do.

The above video by Nintendo Life explains this in more detail, but in short - complete the game, find the block in any given Kingdom, and more Moons will be available for you to find.

We won't detail these extra Moons here, but the number of these extra challenges available in each Kingdom varies - just like the amount of Moons you could find to begin with. Good luck!

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

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Dom Reseigh-Lincoln

Dom Reseigh-Lincoln

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Dom Reseigh-Lincoln has been playing - and writing about - games for so long, his family have finally accepted he's never going to properly grow out of it. He's also the editor over at nintendolife.com.

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