Scrolls, the strategy digital collectible card game developed by Minecraft maker Mojang, finally shuts down on Tuesday, 13th February.

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Back in July 2015, Mojang signalled it would stop stop updating the game, but it also said it would keep the servers up and running until at least 1st July 2016. Scrolls has gone on quite a bit longer, then.

"The launch of the Scrolls beta was a great success," Mojang stated at the time. "Tens of thousands of players battled daily, and many of them remain active today. Unfortunately, the game has reached a point where it can no longer sustain continuous development."

Now, the time has come to shut down the game for good. However, Mojang plans to let the community host their own game servers soon, the developer said in a post on the Scrolls website.

"We've made some progress towards being able to release the server software to the public, together with a slightly modified client that is able to connect to such servers," said Mojang's Måns Olson.

"While we are still unable to guarantee this will happen or set a date, we have high hopes that we'll be able to do this in the next few weeks or months.

"If and when this happens, the game client/server will not be open source. However, the game database will be fully editable by the community. This would allow for some degree of customisation, including tweaking card stats, making new cards out of existing rules, changing various configurable settings (such as gold gain), and modifying the set list of trials."

To send off the game, a community tournament is set for Sunday. You can play with the developers on Friday, 9th February.

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Wesley Yin-Poole

Wesley Yin-Poole

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