Why Resident Evil 2 is a remake done right

It's the Eurogamer Podcast!

2019 gets off to a flying start with Resident Evil 2, a remake that manages to meet some very high expectations in reviving what's arguably the most fondly-remembered point in the series.

As well as why it's such a brilliant remake, guides editor Matthew Reynolds, deputy editor Wesley Yin-Poole and reviews editor Martin Robinson discuss their shameful anecdotes from playing the original Resident Evil games, what Lickers remind (some of) them of, and attempt to predict the next game in Capcom's hot streak of January releases. Deep Down is still coming out, right?

If you're after more Resident Evil 2 coverage ahead of release this week, then read Edwin Evans-Thirlwell's piece on the iconic police station's many incarnations over the years, as well as Aoife Wilson's Resident Evil 2 review.

Eurogamer Podcast episodes release every other Thursday, and if you subscribe to one of the following services, you'll get them automatically:

If you've missed out on recent Eurogamer Podcast episodes, we offered a 2019 predictions and preview of the year ahead, how we chose 2018's game of the year, as well as episodes on many of last year's biggest releases - from Fallout 76 to Black Ops 4.

Thanks for listening - see you in a fortnight!

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (13)

About the author

Matthew Reynolds

Matthew Reynolds

Guides Editor

Matthew edits guides and other helpful things at Eurogamer.net. When not doing that, he's out and about playing Pokémon Go or continuing to amass his amiibo collection.

Related

FeatureTough Love: On Dark Souls' Difficulty

An extract from You Died: The Dark Souls Companion

Time-travelling and Sparrows coming to Destiny 2's Mercury next week

Everything that's coming - and going - with Season of Dawn.

Digital FoundryAlien Isolation on Switch looks better than PlayStation 4

Minor visual downgrades eclipsed by a big leap in image quality.

Digital FoundryThe Tomb Raider trilogy delivers Stadia's most successful ports

The reboot, Rise and Shadow stacked up against console and PC.

You may also enjoy...

Comments (13)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments
Order
Threading