Peter Molyneux's The Trail out on Steam today

Jog on.

The Trail comes out on PC via Steam today priced £10.

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The Trail is the third game from 22cans, following Curiosity and Godus.

First launched on mobile devices late in 2016, The Trail is the latest game from 22cans, the studio founded by Peter Molyneux.

The idea behind the game is for players to explore, collecting, crafting and trading as they make their way to a frontier town called Eden Falls, one camp at a time. (Check out Christian Donlan's impressions of the mobile version of The Trail for more.)

The PC version has a number of features the mobile version does not, including challenges and character skill upgrade trees. PC players also have to balance what they carry in their packs against how fast and far they can travel. Bigger items are heavier and slow you down, whereas smaller items are lighter and thus your character can travel faster.

Elsewhere, the weather affects player progress. Extreme cold requires additional food, for example. Muddy terrain slows progress.

When you reach Eden Falls you can set up shop as one of five professions, each with its own skill tree. The professions are Explorer, Hunter, Lumberjack, Cook and Tailor.

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The Trail has been re-jigged for PC to offer more of a challenge.

"Our goal with The Trail: Frontier Challenge was to take the core gameplay and narrative of The Trail on mobile, and reimagine it for Steam players," said Peter Molyneux, Creative Director, 22cans.

"PC players are looking for a completely immersive and uniquely challenging experience and I think they will be pleased with what we've created." Molyneux continued, "The gameplay has been developed to be far more strategic, for example, players will now have to balance what they carry in their packs against how fast and far they can travel. Bigger items are heavier and slow you down, smaller items are lighter so you can travel faster."

The Trail is the third game from 22cans, following Curiosity - What's Inside the Cube? and Godus. Prior to founding the studio, Molyneux worked at Microsoft-owned developer Lionhead, which he also co-founded, on the Fable series.

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Wesley Yin-Poole

Wesley Yin-Poole

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Wesley is Eurogamer's editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.

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