Invisible, Inc. is one of those games I've been meaning to play ever since it came out. Everyone I know who's played it through is a committed enthusiast (hello Oli Welsh) and yet I never got round to booting it up.

Thank goodness for Chris Bratt, then (there's a sentence I never thought I'd write), for sitting me down and finally getting me to see what all the fuss is about. Turns out everybody was right - Invisible, Inc. is a terrific turn based strategy game, even if it's the kind of game that seems specifically tailored to make me nervous.

In this week's Late to the Party, then, expect a lot of hacking, a lot of sneaking and a brief discussion of whether Chris could pull off a spy coat like Decker's.

Chris told me off camera that Invisible, Inc. was very nearly called Incognita, after the helpful A.I. I think I speak for all of us when I say I am very, very glad that didn't happen.

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About the author

Johnny Chiodini

Johnny Chiodini

Video Team

Johnny is one quarter of the Eurogamer video team - specifically the part that looks like it comes from East London. He loves pen and paper role playing games, his dog Watson, and pretty much any video game with a bit of grimdark to it. You are almost certainly pronouncing his surname incorrectly.