Long read: The beauty and drama of video games and their clouds

"It's a little bit hard to work out without knowing the altitude of that dragon..."

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

The Eurogamer Podcast #28: The return of the P-cast!

"How was that?"

Right. Yes. Donlan went off on his sabbatical and we said, quite confidently, that this shouldn't get in the way of recording our weekly podcast. He could pop into the office whenever he was free, maybe on a Friday or something, and we'd keep the ball rolling. That was almost two months ago. We've really done a bad job at this.

But we're back now and that's the important thing. And hey, this means we potentially have two months' worth of games to discuss. I mean, we don't, obviously. Instead, Christian and I talk about Clash Royale some more and the impact it's already had on the games that followed it. And I get a bit weird about a gravestone I've found, belonging to a dog(?) called Snow.

It's episode 28 of the Eurogamer Podcast.

Rather listen on iTunes, would you? Go on then.

Here's the RSS feed, which some of you claim is very important.

Or, if you'd like to get in touch, send us an email here: podcast@eurogamer.net