Isometric multiplayer roguelike Crawl has been in development so long that we reviewed its Early Access release 2.5 years ago, but the asymmetrical dungeon-crawler is finally ready for primetime on 11th April, wherein it will launch on PS4, Xbox One, PC, Mac and Linux.

Crawl's big claim to fame is that it's a roguelike in which three out of four players control various monsters trying to stop the hero. Better yet, whenever anyone succeeds in slaying the protagonist, they become the new hero.

The goal of the game is to slay a boss that only becomes available via portal once you've raised your hero to level 10. Whoever defeats this boss (controlled by all three of the other players) first wins.

Even when you're not the hero you'll still be able to level up in Crawl, as you'll be able to possess increasingly strong foes the longer the game goes on.

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Jeffrey Matulef

Jeffrey Matulef


Jeffrey Matulef is the best-dressed man in 1984. Based in Portland, OR he operates as Eurogamer's US news editor.

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