Here's a teaser for The Bard's Tale 4

The World of Caith.

Hot on the heels of the announcement of Wasteland 3, inXile has released a teaser video for one of the other games it has in the works: The Bard's Tale 4.

Last year's The Bard's Tale 4 Kickstarter was a success, comfortably reaching its $1.25m goal with the best part of a month to spare.

The game is a sequel to Interplay's Gaelic-flavoured The Bard's Tale trilogy, a series of fantasy dungeon crawlers that began life in 1985.

inXile chief Brian Fargo previously told Eurogamer the plan for 4 is to return to Skara Brae for a "true dungeon-crawling sequel".

The video, below, gives us an idea of what the game will look like. inXile used the Unity game engine to build Wasteland 2 and Torment (and it'll use the latest version of Unity to build Wasteland 3), but it's using Epic's Unreal Engine 4 for The Bard's Tale 4.

Here's the official blurb:

The Bard's Tale 4 returns to the classic fantasy RPGs of years past. Featuring dynamic turn-based combat, a full party of characters to build and customise, and first-person exploration of maze-like dungeons with devious puzzles and riddles, The Bard's Tale 4 is a true successor to the original Bard's Tale trilogy, and is crowdfunded by thousands of fans. Help us bring back the dungeon crawl and return to Skara Brae - the city that started it all.

The developer is using photogrammetry to create in-game 3D objects from photos of architecture, taken in Scotland during a research trip. Photogrammetry is the graphics technique used to map real textures, as seen in The Vanishing of Ethan Carter.

It's a busy time for inXile, which is wrapping up work on Torment: Tides of Numenera. The bulk of the team behind Torment will move on to Wasteland 3. The Bard's Tale 4 is being developed by inXile's satellite studio in New Orleans.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (2)

About the author

Wesley Yin-Poole

Wesley Yin-Poole

Deputy Editor

Wesley is Eurogamer's deputy editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.


You may also enjoy...

Comments (2)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments