Civilization 6 has just been announced, with a trailer that doesn't show us any gameplay, but does include narration from Sean Bean.
Set to release on 21st October, this will be the first numbered Civilization in over six years.
"The visual presentation of the game is inspired by the maps and tools of the Age of Exploration," said lead designer, Ed Beach. "We've made several key gameplay changes such as expansive cities and active research that makes Sid Meier's Civilization 6 an entirely unique experience while remaining true to what makes the Civilization series so special."
The game's Steam page is already live and reveals a little more about what to expect from Civ 6, including the following feature list:
Expansive Empires: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
Active Research: Unlock boosts that speed your civilization's progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
Dynamic Diplomacy: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
Combined Arms: Expanding on the "one unit per tile" design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful "Corps" units.
Enhanced Multiplayer: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
A Civ for all players: Civilization 6 provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.