Rhythm-based tower-defense game Loud on Planet X is due on 19th April for PS4 and Steam.


The iOS and Android editions will follow two days later on 21st April. A Vita version is also planned.

Loud on Planet X was developed by Canadian studio Pop Sandbox and its lead developer Andrew Carvalho worked on Sony's rhythm-platformer Sound Shapes.

The game tasks players with protecting various real-life bands on stage by tapping lanes in tune to the beat, then launching various obstacles - such as speakers, strobe lights, fog machines, amplifiers and bouncers - to hold back the extra-terrestrial invaders.

Loud on Planet X, will feature the musical stylings of Tegan and Sara, Purity Ring, METZ, Metric, Lights, July Talk, F-ed Up, Cadence Weapon, Austra and more.

The game raised over $53k Candadian dollars on Kickstarter last year. Here's an overview trailer explaining how it all works:

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Jeffrey Matulef

Jeffrey Matulef


Jeffrey Matulef is the best-dressed man in 1984. Based in Portland, OR he operates as Eurogamer's US news editor.

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