Tom Clancy's The Division is a strange beast. On one hand, it's a really fun cover based shooter; on the other, it looks like it ought to be populated exclusively by Liam Neesons. While the loot system is pleasingly comprehensive, there's something about The Division's realistic setting that renders the loot itself a bit, well, dull.

I've made a video below to explain exactly what I mean, though I'd be lying if I said I wasn't also hoping to flush out some commenters willing to get into an argument about the manifold virtues of tactical knee pads.

Whatever your stance on patella protectors, give the video a watch and let me know your thoughts on The Division's loot system.

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Johnny Chiodini

Johnny Chiodini

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Johnny is one quarter of the Eurogamer video team - specifically the part that looks like it comes from East London. He loves pen and paper role playing games, his dog Watson, and pretty much any video game with a bit of grimdark to it. You are almost certainly pronouncing his surname incorrectly.

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