Watch: Should games be made about 9/11?

In this week's Eurogamer Show. 

This week, Kotaku published an excellent summary of [08:46], a "VR experience" that takes place in the North Tower of the World Trade Centre on the morning of the 9/11 attacks.

The article (and [08:46] itself) sparked a lot of debate in the Eurogamer office. Should real world events such as 9/11 be considered off-limits to game developers? Is it possible to portray them with sensitivity, rather than being exploitative? Is it simply too soon to make a game about 9/11?

They're difficult questions, but we've attempted to give them answers in this week's Eurogamer show.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (126)

About the author

Johnny Chiodini

Johnny Chiodini

Video Team

Johnny is one quarter of the Eurogamer video team - specifically the part that looks like it comes from East London. He loves pen and paper role playing games, his dog Watson, and pretty much any video game with a bit of grimdark to it. You are almost certainly pronouncing his surname incorrectly.


You may also enjoy...

Comments (126)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments