A sequel to 2014 stealth game Styx: Master of Shadows is in the works.
Styx: Shards of Darkness, from Cyanide Studios, is due out in 2016 for PC, PlayStation 4 and Xbox One and has already been in development for six months. Publisher Focus Home Interactive said it'll benefit from a bigger budget and a move to Unreal Engine 4.
The image, below, shows "a nimble, more refined Styx", Focus said.
Here's the official blurb:
Following the fall of Akenash tower, an extraordinary matter has forced Styx out of hiding to infiltrate Körangar, the city of the Dark Elves. Supposedly impregnable, a diplomatic summit offers Styx a chance at slipping in unnoticed, as he learns that the event is nothing but a mere facade... Moreover, the Elves have joined forces with the Dwarves, and the only thing both races have in common is a mutual hatred of the Goblins...
Embark upon a stealthy adventure with new enemies, new environments, and a plethora of new mechanics aimed at refining the abilities and movement of Styx; grappling around corners, climbing ropes, and using his trusty knife as a zip-wire.