The least realistic things video games think cars can do

Plus more from Outside Xbox.

How difficult can it be for a game to get right the hundreds of delicately interconnected mechanical components of a motor vehicle? Super difficult, it turns out, with impossible physics, dramatised drifting and other mechanical weirdness all on the rap sheet.

We're not so tedious that we want all games to conform to simulation standards, but the bizarre stuff that videogames think cars get up to is amazing all the same. Let resident car-liker Mike explain why.

Now, you're a busy person. It's easy to lose track of current affairs until one day you look out of the window and see surveillance drones, futuristic stormtroopers and giant propaganda screens. If you start to suspect the place in which you live is an evil dystopia, don't worry. We're here to help.

Finally this week, Show of the Week gets to grips with Dishonored: Definitive Edition, the spruced-up version of the excellent supernatural stealth assassination game from Arkane Studios, coming soon for Xbox One and PS4.

Definitive Edition gets you better graphics and all the DLC bundled in with the original game, so those plague victims are going to look worse than ever. Speaking of horrifying illnesses, the show also inspects five game diseases as gross as Dishonored's rat plague. From a safe distance, obviously. Don't want to catch anything.

Thanks for watching, Eurogamer readers, and for still more Outside Xbox videos, give us a visit at

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

Jump to comments (44)

About the author

Andy Farrant

Andy Farrant

Co-Editor  |  farrantula

Andy is co-editor at Outside Xbox, enjoys difficult moral decisions and fights like a cow. You might remember him from such defunct Xbox video channels as Inside Xbox.


Valve says Steam Deck still on track for a February release

"Global pandemic, supply issues, and shipping issues notwithstanding".

Feature | What we've been playing

A few of the games that have us hooked at the moment.

You may also enjoy...

BioShock creator Ken Levine discusses "luxury" of throwing out work

In new interview published following critical report.

Feature | What we've been playing

A few of the games that have us hooked at the moment.

Final Fantasy 14 back on sale later this month

Plus an update on new data centres to ease congestion.

Supporters only

Comments (44)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer Merch
Explore our store