Developer Slightly Mad Studios noted that it will still be supporting the first Project Cars - which only launched last month - with numerous "on demand" updates scheduled throughout the year.
This sequel is slated for release on PC, PS4, Xbox One and Steam OS. It will add all new features like "loose surface" racing with dirt, gravel, mud, and snow courses. There will also be eight different disciplines that now include Rallycross, Hillclimbs, and Touge.
Co-op options are being added this time around, including such modes as Teammate Driver, Spotter, Driver Swap and Co-Pilot.
The full game will consist of over 200 courses across 50 locations, and over 200 cars across 40 different vehicle classes.
Backers who pledge £50 will receive access to Project Cars 2 on PC upon its release, along with an in-game badge and wallpaper. £75 will offer backers the same, along with a soundtrack, poster, name in the credits, and choice of platform.
Big spenders who pledge £10K will receive an all expense paid dinner with the head of studio Andy Tudor at a luxury hotel in London along with a "luxury weekend itinerary" including use of a Ferrari 458 Spider and a host of other extravagant goodies.
Slightly Mad Studios noted that Project Cars 2's minimum system requirements will entail:
- CPU - 2.66 GHz Intel Core 2 Quad Q8400, 3.0 GHz AMD Phenom II X4 940
- Graphics - DirectX 11 graphics card such as nVidia GTX 260, ATI Radeon HD 5770
- Memory - 4Gb RAM, 1Gb VRAM
- OS - 64-bit Windows Operating System
- Network - Continuous internet connection
- Software - Steam
Eurogamer editor and motorsport enthusiast Oli Welsh was a fan of Project Cars. "If you make the effort, you'll find that Slightly Mad has built a motorsport game for the people, at once flexible and uncompromising: a single-minded hymn to the gritty thrills of the pit-lane and the back straight," he wrote in his glowing Project Cars review.