Sandbox construction sim Cities: Skylines has broken through the 1m sales barrier.
Positive word of mouth has helped the game continue to sell even a month after launch. At least 21,000 players have been online continuously since the game's release.
Another fan-favourite feature is the game's focus on mod support. 33,000 mods have been created so far and made available via Steam Workshop.
"We continue to be amazed at just how players have embraced Cities: Skylines," exclaimed Fredrik Wester, boss of publisher Paradox. "The game is still selling at a steady pace, which is remarkable for a game that has been on sale for well over a month.
"Once again, we want to thank everyone that has supported and continues to support this game."
Or, as he put it via Twitter:
One Million Units in a month, and ten years ago PC gaming was declared dead...— Fredrik Wester (@TheWesterFront) April 14, 2015
In Eurogamer's Cities: Skylines review, Daniel Starkey wrote that the game is "a competent city-builder that lacks a vision of its own - though it leaves space for its community to fill in the gaps" - something that has indeed taken place.
Regardless, the game has benefitted from avoiding some of the problems faced by EA's own SimCity - something which our own Chris Bratt argued was simply enough: