Rodeo Games, developer of Warhammer Quest, is making a Warhammer 40K turn-based strategy game.
Deathwatch: Tyranid Invasion is being built using Unreal Engine 4 and is due out on iOS devices summer 2015 as a premium title.
You control a squad of Space Marines special operatives called Deathwatch and battle Tyranids.
Gameplay is similar to Rodeo's Warhammer Quest, but Deathwatch is full 3D, so you can spin, pan and rotate the camera.
It also uses a Codex book, which functions like a sticker book. As you collect new pieces of wargear, relics and weapons, you see them place in the book. There are 250 of these items.
You can have a maximum number of five units in your squad, Rodeo's Ben Murch told Eurogamer. The single-player offering includes 10 acts, each containing four missions. Each act portrays an important conflict in the battle for the Astolat Sector.
"We want to bring back that feeling of playing table top Games Workshop games where you can take your time, and plan turns in advance in order to succeed," Murch said.
"Equally, you can charge in all guns blazing. It's just that all your marines might not survive."
Each marine in your squad has active abilities and passive abilities, which are unlocked by saving up and spending experience points you gain from missions. However, if your marine dies on a mission, then he will lose any unspent XP, adding a risk/reward element to the gameplay.
Away from single-player, there is a multiplayer component. You can take your marines from the single-player campaign, with all of their wargear, and fight up to three friends online.
Screenshots and teaser trailer are below.