343 Industries has delayed the launch of Halo spin-off Spartan Strike to early 2015 as it continues to battle issues with The Master Chief Collection.

The Microsoft-owned developer has released a raft of updates - the latest just eight hours ago - in a bid to improve matchmaking in Xbox One exclusive Halo: The Master Chief Collection.

343 said The Master Chief Collection matchmaking was its priority - and now it's delayed Spartan Strike, which had been due out on 12th December 2014.

"While we're excited about this all-new Halo experience, our commitment to resolving the current matchmaking issues in Halo: The Master Chief Collection remains the top priority," 343 said in an update on Halo Waypoint.

"As a result, we have decided to move the release of Halo: Spartan Strike to early 2015. We can't wait to show you more of Halo: Spartan Strike early next year."

Spartan Strike is the follow-up to 2013's Spartan Assault and, like its predecessor, is a touch-based top-down shooter for Windows 8, Windows Phone 8 and Steam. An Xbox One version - unannounced at this stage - is expected in the future.

As for The Master Chief Collection, yesterday 343 released a new update focused on matchmaking, parties, custom games, achievements, stability and more.

Here's the patch notes:

MATCHMAKING & PARTIES

  • Made improvements to matchmaking team balance
  • Made an update to improve matchmaking search times and success rates, specifically expediting the "Players Found" and "Connecting Session" search phases
  • Made improvements to prevent a player's rank from resetting unexpectedly
  • Made an update to resolve an issue that allowed players to be placed into an incorrect lobby after a matchmaking game
  • Made improvements to prevent the party from being disbanded upon returning to lobby
  • Made an update to ensure that players are sorted by team in the "Match Found" screen
  • Resolved an issue where Team Slayer matches in Halo 3 could separate players onto individual teams
  • Resolved an issue where players could be placed into a group of 7 players and unable to find more
  • Made improvements to ensure that the party-leader is prompted to "Bring Party" when leaving a lobby
  • Made an update to ensure that split-screen players cannot be divided onto different teams
  • Made improvements to ensure that clients are not kicked from parties at the end of matchmaking games with a "failed to connect" error
  • Made an update to ensure that Halo 2: Anniversary matches do not continue indefinitely after entire opposing team quits
  • Made an update to ensure that parties are not separated when the party leader navigates through multiple titles

CUSTOM GAMES

  • Made improvements to prevent manual team selection from getting reset after a Custom Game match
  • Made an update to ensure that the "Make Party Leader" command functions correctly

ACHIEVEMENTS

  • Made an update to ensure that the "Too Close to the Sun" achievement unlocks when prerequisites are met
  • Made an update to ensure that the "Monopolized" achievement unlocks when prerequisites are met
  • Made an update to ensure that the "Devastating" achievement unlocks when prerequisites are met
  • Made an update to ensure that the "You're Joking" achievement unlocks when prerequisites are met

GAME-SPECIFIC

  • Made improvements to Halo 2: Anniversary objective pickup, specifically in regards to objective "juggling"
  • Made an update to Halo 3's movement input, specifically to resolve a deadzone issue which affected moving in a straight line
  • Made additional improvements to Halo: CE fall damage scenarios
  • Made an update to resolve a Halo 2 Classic campaign issue where a black screen could overlay the gameplay screen

STABILITY

  • Made a variety of stability improvements across the following areas:
  • Matchmaking
  • Custom Games
  • Halo 4 Campaign

MISC.

  • Made an update to ensure that clan tags appear in the post-game carnage report for all players
  • Made an update to ensure that players are sorted by team in the post-game carnage report
  • Made an update to ensure that emblems are displayed correctly in the post-game carnage report

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (35)

About the author

Wesley Yin-Poole

Wesley Yin-Poole

Deputy Editor

Wesley is Eurogamer's deputy editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.

More articles by Wesley Yin-Poole

Comments (35)

Hide low-scoring comments
Order
Threading

Related