Yesterday Final Fantasy 13 launched on Steam, but there was one problem: its resolution was locked to 1280x720. Thankfully, modder Durante - the hacker who saved the day when Dark Souls and Deadly Premonition suffered similar resolution woes on PC - has released a mod to fix this nonsense.
His resolution-enhancing toolset GeDoSaTo is being updated, and it includes a pre-alpha version of a custom plugin for Final Fantasy 13 that allows the game to support resolutions up to 3840×2160.
Since it's still in pre-alpha form, there are some bugs in the ointment, such as some "off-by-a-bit scaling issues, making the output less sharp than it should be in some circumstances," the depth-of-field effects are stuck in low-res, and the game crashes when you try to take a screenshot using GeDoSaTo.
"The game performs really well from what I've seen, both GPU and CPU-wise. But their frame limiting/pacing stuff sometimes seems to bug out," Durante noted. But what can you expect from a free fan-made update of a game that's only been out for a day?