EGX 2014 day four - live

The final day's sessions and all of the news as it happens.

It's so nearly over. The last day of EGX 2014 is upon us, and there are some proper treats to send the show off.

Sunday brings us new looks at Dying Light, Hellblade and Tearaway - and to top it off Dean Hall's taking to the stage for an extended final session. (Unfortunately today's Lords of the Fallen session has been cancelled due to illness.)

12.00pm: Dying Light

1.00pm: Hellblade

2.00pm: Lego Batman 3: Beyond Gotham

3.00pm: Lords of the Fallen - CANCELLED

4.00pm: Tearaway Unfolded

5.00pm: Online worlds with Dean Hall

Watch live video from EGX on www.twitch.tv
Our live coverage of this event has finished.

Coverage

10:04

Hellooooooooooo from chilly Earl's Court. We're set up in the exhibition centre's press room, which gives us a wonderful vantage point of the show floor as the first wave of people flood in.

10:05

10:05

EGX 2014 is GO GO GO.

10:11

Hey yo! Wesley, your friendly neighbourhood news editor here. I'm interviewing Ted Price, boss of Insomniac Games, for Xbox One exclusive Sunset Overdrive in a bit. Any questions, drop them in here.

10:18

By the way, anyone who misses recently deceased, sorry, *former* Eurogamer staffer Ellie Gibson (which is everyone, right?) can catch her compering comedy, chat and silly games at the Go 8 Bit stage on the show floor.

10:20

Messofanego says:

Hi, Wesley! Ask the developer how they're making the enemies interesting to fight because usually zombies are kind of boring, and how many of them are there compared to the human gangs?

Thanks for the question! Will do!

10:32

The final year of EGX at Earl's Court! The final year of this floor map! I have a red Staff t-shirt on and I will be loitering. Come say hi!

10:33

10:34

PSfourskin says:

my friend dave has gone. say hi if you see him for me

I will say hi to everybody in the hope that they are Dave.

10:59

10:59

A View From the Bridge.

11:43

Just come back from my first tour of the show floor. There are some video games out there! Relishing the opportunity to play Splatoon again, Bloodborne's looking great and I'm hearing good things about Dying Light.

12:08

There's been a few questions about next year's show - full details are coming this Monday, once we're done with this year's EGX!

12:08

Also, the dev sessions are up and running, kicking off with the new Dead Island game from them wot made Spec Ops: The Line.

12:09

I can't quite see there being a similar twist in Dead Island 2 as there was at the climax of the brilliant Spec Ops, but what it does have is zombies, and lots of things to cleave them with.

12:12

That bowling ball baseball bat!

12:13

Toaster05 says:

Since when is Hollywood an island? I would have thought the developer would have taken the opportunity to distance itself from the stinker that was Dead Island.

Top pedantry! And you do kind of have a point. Also, though it wasn't critically well-received Dead Island did plenty well commercially.

12:14

Five million sales! If I remember correctly.

13:44

Funny hearing Hideo Kojima talking about maybe doing a Silent Hill game back in 2012.

14:03

There are 400 billion systems in Elite Dangerous. That sounds like... a lot.

14:08

Every single dot in the sky is a star in the game. I think Elite Dangerous is a big game.

14:09

Frontier has modelled the chemistry of space, so it corresponds to the real galaxy. Perhaps NASA should get in touch. Might learn something.

14:12

I'm pretty sure I'll crash my ship when I try to dock. Over and over again. Looks cool, though.

14:22

I reckon David Braben would have been a cool teacher. Not sure what subject. Is there a virtual spaceship GCSE?

14:24

I want to go to the centre of the galaxy, David. I don't care how hot it is or how few planets there are. It's the centre.

14:30

Quite fancy a bit of Elite: Dangerous on Oculus Rift. Worried it'll make me sick, though. I get sick sat in the back of a car, so...

14:32

ecco says:

@Wesley Yin-Poole Dont worry, in deep space you cant get motion sickness. ;)

Trust me, I'll find a way.

14:33

Well, that was fun! I'm interviewing David Braben tomorrow morning, by the way. So if you've got any questions, lump them in here and I'll do my best.

14:51

ecco says:

Q: Ask him again abut the prospect on Linux. I know it was said, "under consideration" some time last year or so. Id prefer to play a game about openness, freedom and infinity on a system reflection those values. ;)

Gotcha!

14:59

Humpage says:

Q: What's the largest type of ship they are planning on introducing and will there be an option for multiple players in one ship (Pilot and 1 or 2 Gunners for example in something like a gunship)

Received loud and clear.

15:01

Cherub007 says:

Please ask DB if any games released in the past few years have changed any of his original ideas for E:D. Did the success of FTL or the failure of X Rebirth influence the direction he has taken with E:D in any way (for better or worse), or has he managed to stay true to the original vision of what he wanted to achieve?

Roger roger.

15:13

OlliOlli 2 has been announced! Here's Martin's preview.

15:25

Sure, I've been working hard...

15:25

15:27

Patchy Wi-Fi has meant I haven't been able to post. I watched the Dead Island 2 talk earlier and I also played the game on the show floor. I scored a whopping 103 kills - far and away better than anyone else, I should point out.

15:28

It's saturated, silly fun. It's a bit like Diablo in its hack-and-slash nature. Zombies are your toys - you never really fear for your character. Some wonderfully brutal weapons at your disposal.

15:28

I also watched the Dragon Age: Inquisition session. What art that game has! Those tarot cards are very nice. I played the multiplayer demo on the show floor as well.

15:29

It's a class-based team PVE experience, as with Mass Effect, but it's a slower affair. There's no tactical view, as in the single-player game (no pausing), and the whole experience is slow as a result - to compensate?

15:31

There aren't a wealth of abilities open to you but cross-class combos still exist and there's tactical nuance and depth. How much depth, though, I'm not sure.

15:51

Creative Assembly is up next, unveiling the next Total War game. I haven't seen anyone guess right yet, by the way.

16:10

Total War: Attila is the next Total War game. Expect a preview soon.

16:15

Oh, Family Trees are back. That got a round of applause there.

16:18

Attila sounds like an angry chap, going by that fancy computer-generated video. Oh, and he seems to have an uncanny resistance to flame.

16:22

Was Croydon a thing in 395 AD?

16:31

And here's Paul Dean's Total War: Attila preview, hot off the press.

16:38

Fire! Fire! Oh, no, wait, that's just in the game. Calm down everyone.

16:43

How about that? Total War: Attila is playable on the EGX show floor from 5pm.

16:56

The official Total War: Attila website says the game is out February 2015. That's only five months away. Only.

17:02

Right, time for Creative Assembly's other game, now, Alien Isolation. Hopefully they keep the lights on. Ahem.

17:03

Wow, nice puns Bertie. Well done.

17:04

Those puns are very Bertie, by the way. I know, because I sit opposite him at work. He never shuts up, to be honest.

17:06

Back on topic, I've played Alien Isolation, and it's proper hard and proper scary. Not sure I'll be able to take the stress for a whole game, to be honest.

17:12

Bertie says:

I don't think it's fair to say that I don't shut up. I just don't leave any silences.

There are so many double negatives in that sentence that I don't know what not to think.

17:15

I watched Alien on a plane recently, and it's still brilliant. Intense, atmospheric and brilliant. Personally, I'm delighted there's a proper Alien horror game in the works.

17:17

I watched Prometheus again recently and reckon it was a better film than Alien, which I also saw recently

17:18

The most disturbing sound in Alien is that bit when the alien bursts out of John Hurt's chest (spoiler). Crunch, scream, blood. Nightmare.

17:18

I'm saying that just to be contrary, but still - Prometheus is proper sci-fi with grand themes. Alien is some people on a ship running away from a 12 foot willy.

17:19

Taxi for Martin Robinson, please.

17:19

Toaster05 says:

Martin Robinson = officially mental

QFT

17:21

I'd like to fall asleep to that music. Would do well for my deep sleep.

17:22

Alien Isolation has to set a Guinness World Record for the most time spent crouching in a video game.

17:23

It's the thighs. The Ripleys have always had strong thighs.

17:25

Have they recorded the sound of the player soiling themselves?

17:45

Right, up next, is Never Alone, which is getting a lot of people excited at Eurogamer.

18:03

This is the game The Last Guardian wishes it was. OH SICK BURN.

18:03

repeater says:

Am I the only one for whom the audio sounds like it's played through a tremolo pedal set to "Slowdive"?

Refresh - worked for me.

18:05

Alaska a few questions when this is over.

18:09

Never Alone looks lovely. Inuit!

18:10

The impression I get is everyone in Alaska is working on Never Alone.

18:12

Sorry, that's not the top of the world. As everyone knows, the top of the world is Beyond the Wall.

18:14

Actually, scratch that. The top of the world is Tiger Tiger in Croydon.

18:18

Never Alone out 4th November 2014 - the same day as Call of Duty: Advanced Warfare. Polar opposites.

18:20

Polar opposites? Anyone? Chilly response...

18:23

Messofanego says:

Boo to Wesley's puns! Hiss!

/cry

18:26

In all seriousness, Never Alone looks great. It's doing something most video games never even consider.

18:26

oliverlittle says:

I thought your pun was delightful Wesley ;)

You can stay. No taxi for you.

18:28

That's how amazing EGX is: an actual real life archaeologist came to a developer session.

18:30

And that's a wrap! Thanks for checking out EGX developer sessions today. We're back tomorrow from 12pm UK time with a Eurogamer Let's Play Live, starring Gav Murphy and Ian Higton. I'm not sure what they're playing, but the show guide tells me it's "something incredible". Sounds HOT.

18:52

Yep, I've been working hard...

18:52

08:23

Right! Wipe that sleep from your eyes, we've got EGX day two to content with. And it's another busy schedule of developer sessions, which we'll be live reporting right here.

08:26

At 12pm we've got Eurogamer Let's Play Live, starring Gav Murphy and Ian Higton.
1pm The Division, Ubisoft's new IP.
2pm Heat Signature, from talented indie developer Tom Francis.
3pm Until Dawn, Supermassive's PlayStation exclusive.
4pm Company of Heroes 2: Ardennes Assault from the RTS specialist Relic Entertainment.
5pm Nuclear Throne with Vlambeer's Rami Ismail.
And closing the day is Battlefield Hardline, with Visceral Games.

09:22

09:26

Behold! A rare view of the EGX show floor without the 80,000+ folk here this weekend.

09:32

And a belated hello from me! I'll be chatting to some of the folk behind Far Cry 4 and The Division today - shout if you have any burning questions about either game and I'll try to get them answered.

11:34

jonharrispro says:

Are the sessions from yesterday archived somewhere? Need to catch up.

You can find the sessions archived on the new EGXTV channel on YouTube: https://www.youtube.com/egxtv

13:59

Played some Splatoon earlier! That game is clever and fun. Nintendo's stand is really buzzing, too, with the Smash Bros and Mario Kart competitions and some top-drawer merch. I also heard an amazing story about the Amiibo figurines which, sadly, I cannot repeat...

14:03

Hello! Right, let's check this Heat Signature developer session out, shall we?

14:06

When I hear Heat Signature, I think of the Predator movies. What do you think of?

14:11

According to science, what would happen if you were chucked out of an air lock in space? Would your head implode?

14:16

This looks like a lot of fun. Cool emergent gameplay messing you up at any point.

14:18

Kill the ship! Kill it!

14:23

Asteroids meets Pac-Man. Think I'll remember that, for the next time we cover Heat Signature.

14:38

Bertie, asking the tough questions once again: When is Heat Signature coming out?

14:38

Tom Francis' answer: I don't know.

14:38

Right, that's Heat Signature done and dusted. Up next, Until Dawn. Until then!

15:02

Right, Until Dawn time! They're saying everyone can die. I kind of hope everyone dies.

15:05

Off topic, but we've just published our interview with David Braben for Elite: Dangerous. Answered a few of your questions, too.

15:08

smenj says:

Stream's down :(Why'd it have to go down the moment the thing I wanted to see started!?

Should be back up now, sorry for the hiccough.

15:08

Ooh, swears. I hope none of you here are under 18.

15:09

Anyway - Until Dawn has made a remarkable journey from looking pretty horrendous into something of a guilty pleasure.

15:10

It's a bit like David Cage, but with the language of horror swapped in for the language of... Actually, what are David Cage's games about?

15:12

smenj says:

This looks like playing through a bad, incredibly clichéd horror movie, which is pretty much exactly what I wanted.

Yup, I love the Cabin in the Woods style direction they've taken here.

15:20

HewsonConsultantsLtd says:

Not really on topic here, but just got home and wanted to say we had a great time at EGX. For us the From Bedrooms to Billions premier was particularly enjoyable and brought back a lot of memories, but also saw some great games on the show floor itself.Sega's Leftfield Collection had some really interesting stuff and first experience of Oculus DK2 on Omega Agent was impressive. Resolution much better and motion sickness much, much less of an issue than DK1.:)

Thanks for the kind words. I watched Bedrooms to Billionaires last night too and really enjoyed it.

15:23

This is plenty more than we've seen before. There's a mega Saw vibe, which is fair enough I guess. I don't really get torture porn, but a lot of people do.

15:23

Bertie looks shaken!

15:24

Bert stirred?

15:28

That's a wrap for Until Dawn. Next up it's Company of Heroes at 4pm.

15:44

15:47

That's me (on the left) with an awesome Kamek cosplayer. There's some amazing costumes on the show floor this year - earlier I spotted Gandalf the White eating a cone of chips.

15:57

Company of Heroes 2: Ardennes Assault developer session with Relic Entertainment kicks off at 4pm.

16:02

I love me a bit of Company of Heroes. And I love me a bit of Relic Entertainment. Dawn of War remains one of my favourite RTS games ever.

16:08

Here's our Company of Heroes 2 review, if you're wondering what Relic's Quinn Duffy is banging on about.

16:11

This is pretty cool - gameplay footage showing how the three companies available play differently.

16:16

Tanks, explosions and sweary soldiers - yep, it's definitely a Company of Heroes game.

16:19

Company of Heroes: Advanced Warfare. Now there's a thought.

16:21

Right, that's Company of Heroes 2: Ardennes Assault done and dusted, a bit like the German artillery. Up next, Vlambeer's Nuclear Throne.

16:58

Nuclear Throne's up next, providing Vlambeer's Rami has made it to the developer session room.

17:00

Rami provided one of the more colourful moments last year when he turned up with about two minutes to spare before his session. His presentations are always excellent, though - free-form, erratic but full of energy.

17:00

Also, Vlambeer pretty much make the best games out there.

17:00

Ooooooh, it's OliOli Welsh! Hello Oli!

17:06

Nuclear Throne, if you haven't checked it out, is worth checking out. Basically.

17:09

Rami's talks always go into super-detail into Vlambeer's processes, which is always quite enlightening.

17:16

Still working hard...

17:16

17:18

I've played OlliOlli 2 today, Bloodborne, The Order and Until Dawn. The latter is like Heavy Rain meets SAW. It made me swear very loudly. The Order's main character looks like David Beckham. Bloodborne is Dickens gone mad, with great mundane accents. And OlliOlli 2 has sick manuals. There we go: a day digested.

17:20

I played Elite: Dangerous on Oculus Rift DK2 today, which was brilliant. But I felt a bit sick. Not cut out for flying spaceships, I reckon.

17:32

SuperSoupy says:

I played Elite: Dangerous on Oculus Rift DK2 today
What stand is this on? Is it on the Oculus stand or the Elite stand? Or both? Wanna know so that I can head straight there on the weekend :-)

It's on the Elite: Dangerous stand. Go nuts, it's wicked.

17:52

Right, Battlefield: Hardline developer session begins at 6pm. I'll be here. Join me.

18:02

Sunnyvale sounds like the nicest place on earth. Bet it never rains.

18:04

Well done Steve! Yes, Action Man over here thanks.

18:05

Although I remember it as Action Force! Action Force! International Heroes!

18:05

Wikipedia tells me there was an Action Force video game. Before my time. Looks cool.

18:07

I remember promising my parents an Amiga 1200 would make me smarter at school. Never did a minute of homework on it.

18:10

I saw a horror movie when I was a kid called The Gate. Gave me nightmares for years. Terrifying.

18:12

Not the Genesis, Steve, the Mega Drive. Thanks.

18:16

Sega had a music label? I didn't know that! Must know more...

18:17

Ah, Blood Omen: Legacy of Kain. Great game, that one.

18:19

Steve was audio director at Crystal Dynamics - didn't know that either.

18:22

Sega Music Group at Tower Records. Is that it?

18:25

The story of Majestic sounds amazing. Might explore that one.

18:26

Now on to Dead Space. Loved the first game. Flawed, but so atmospheric. Resident Evil in space.

18:29

I wonder if we'll ever see another Dead Space. Wouldn't mind a proper full on next-gen Dead Space. At all.

18:33

The impression I get is Visceral is really keen to get feedback on Battlefield: Hardline, which is a good thing.

18:40

Right, that's it. Lovely to get some insight from Steve about his career.

We'll be back tomorrow with live streams for more developer sessions, including Call of Duty: Advanced Warfare, Evolve and The Witcher 3: Wild Hunt. Be there or be square.

10:07

Good morning! We're back (a few of us with sore heads after last night's festivities) on the EGX developer session live reporting bandwagon.

Today we've got Call of Duty: Advanced Warfare, Evolve and The Witcher 3 among others.

It all starts at 12pm. Let's go!

11:50

The Call of Duty: Advanced Warfare EGX developer sessions starts in 10 minutes. Sledgehammer Games' Glen Schofield will take us through the game's development.

12:06

Good quality selfie there, Glen, nice work.

12:07

230 people at Sledgehammer Games. That's a lot, but nowhere near as big as some studios out there. Rockstar North is, what, 700 or something?

12:10

If in 45 years we don't have hover boards I'll riot. Although I'll be pretty old by then, so a slow, considered riot.

12:16

I think Glen is the only video game developer in the world who has thought about the asphalt of the future.

12:21

This is what I hope is the soldier of the future.

12:25

Kevin Spacey calls himself The Detective. But is he the True Detective?

12:31

I want my own Exo suit. Quite fancy going clubbing in Croydon wearing one of those.

12:34

A walking tank with wheels. Also potentially useful in Croydon. Probably.

12:43

Right, that's a wrap for Call of Duty: Advanced Warfare developer session. See you all here in a bit.

13:56

Shadow of Mordor developer session starts at 2pm.

14:01

Shadow of Mordor has had positive reviews, which has made me go from meh to hmm. Think I'll check it out.

14:03

Bob Roberts? So, Bobby Bobby?

14:06

Bob Roberts really knows his Middle-earth, doesn't he? I know the Shire, that horrible big tower and that volcano. That's about it.

14:08

The Nemesis is the thing that's really catching my eye with this game. It sounds different and interesting.

14:09

Here's our Shadow of Mordor review, by the way. Worth a read when you have the chance.

14:11

This game reminds me of Croydon, for some reason.

14:14

The Funny One. Maybe he'll tell us a joke.

14:18

Looks quite good, this. Lots of space to try different strategies.

14:20

I see a lot of other games in Shadow of Mordor: Assassin's Creed, Rocksteady's Batman, but it looks distinctive.

14:30

Good question! You don't kill Sauron, obviously, because Lord of the Rings. Answer: play it and find out why he's a big evil burning eye in the films.

14:37

Right, thanks Bob. Nice session on Shadow of Mordor there. We'll be back for The Magic Circle with Jordan Thomas at 3pm.

15:02

Jordan Thomas is on stage. JORDAN THOMAS!

15:02

Who is Jordan Thomas?

15:03

Oh, he's the guy wot did Fort Frolic on the original BioShock, The Cradle in Thief and worked on BioShock Infinite.

15:03

And he's now working on The Magic Circle, his new project.

15:04

The Magic Circle has one of the most mental, compelling premises - it's set inside a piece of vaporware, and you're able to fix the game from the inside.

15:10

And, as expected, the game looks totally mental in action. The world's there for you to manipulate, with creatures able to be programmed to fight by your side.

15:11

For an experimental game, it's kind of fitting that so much of the game is about experimentation.

15:16

Jordan's gang of AI friends looks mad. This game is screwing with my head a little bit.

15:17

He's gone totally meta knight here - The Magic Circle is a meditation on the relationship between developers and players. I guess it's kind of like if Charlie Kaufmann made a vidya gam.

15:25

Apologies for the slim updates - we're having some connection troubles here.

15:30

The Magic Circle looks eminently breakable, which is kind of the point.

15:31

Jordan says it's possible to push the systems within the game to breaking point.

15:34

And Jordan's wrapped. My head has melted a little from that.

15:35

NEXT! It's that Mike Bithell with his volume.

16:00

Right, we're off. It's Mike Bithell's Volume.

16:03

From what I know of Volume you play a modern day Robin Hood.

16:05

Reminds me of the VR missions from Metal Gear Solid, this.

16:09

Trolling Guards: the video game.

16:15

I think we all want to know when Volume is coming out. Someone should ask that.

16:16

We all love puns here at Eurogamer. Sometimes we spend hours arguing about them.

16:18

Mushrooms are awesome, is what I took from that bit there.

16:23

I think Mike was talking about Destiny there in the bit about the danger of hype.

16:26

Feel like it's worth sharing my Stealth vs stealth article from April, featuring Mike Bithell and Jordan Amaro, a designer at Kojima Productions working on Metal Gear Solid 5.

16:28

A big actor for the antagonist, eh? Wonder who that could be?

16:30

Yeah, Metal Gear VR missions. Thought so.

16:35

If someone uses the level editor to recreate the Metal Gear VR missions is that like pop eating itself?

16:36

There you go, out first half of 2015. That was Volume. Next at 5pm, the cool-looking Evolve.

17:01

Right, here we go. I haven't played Evolve yet, but I've heard good things about it. Looking forward to seeing what's what.

17:02

Ha! Someone stole Phil Robb's cue cards. How mean!

17:03

The Evolve concept pre-dates Left 4 Dead. By the time Evolve comes out it'll have been in development for three years.

17:04

One of the things I like about Evolve is the logo. You know, the E.V.OLVE one versus four thing. Very clever.

17:04

It looks like Phil Robb's beard has been in development for three years.

17:07

Evolve looks great, but I reckon you need real teamwork for it to be as fun as it can be. Worry a bit about playing with randoms.

17:10

I love playing the healer in class-based games. The problem is though, when things go wrong, everyone blames you. And when they go well, you just did your job, buddy.

17:12

The monsters are a griefer's dream, Phil says. So, they're for gits, then.

17:13

Phil has his cue cards!

17:17

Even the shoutcasters have massive beards. Is Turtle Rock a really cold office or something?

17:19

These maps look huge. Plenty of room for the monsters to fly about.

17:21

Right, so the monsters actually evolve mid-match. It's like leveling up then. Nice touch.

17:23

There is a lot going on in Evolve, and it sounds pretty complex. For some reason it's reminding me of a MOBA.

17:27

Yeah, I'm getting a big MOBA vibe from Evolve. It looks really interesting. Lots to sink your teeth into.

17:31

Martin stole Phil's cue cards. Lamp him, Phil.

17:32

"Pay to win sucks" gets a deserved round of applause. GG Phil.

17:34

Phil Robb sounds like a nice chap. Pretty down to earth.

17:36

More hunters? More classes? More monsters? Yeah, I'm pretty sure they will be added as DLC.

17:39

That's Evolve! Next up at 6pm, The Witcher 3.

18:03

The Witcher 3 looks great. Really looking forward to this one.

18:04

This CD Projekt chap is full of energy. Love it.

18:05

He said shazam! SHAZAM!

18:06

Geralt has lovely hair bounce while riding his horse.

18:09

Dead bodies rot and attract monsters in this game. Yeah, it's pretty detailed.

18:14

I can't think of a better-looking game in development than The Witcher 3. Visuals are pretty incredible.

18:17

Half the map? This game is big. Big, big, big.

18:19

I think he just confirmed kittens in The Witcher 3.

18:21

If game development doesn't work out for Damien at CD Projekt, there's always stand-up.

18:29

"Witchers shoot blanks." You learn something new every day.

18:33

Speaking of boats in The Witcher 3...

18:34

Right! Well done CD Projekt, and well done to all our developer session speakers. That's a wrap for EGX day three. Tomorrow we've got Dying Light, Lords of the Fallen and DayZ's own Dean Hall. See you then!

11:41

Welcome back to the final day of EGX 2014 and the final day of EGX at Earl's Court ever! Sad times.

11:43

But we've got another big day ahead of live sessions before the doors close and hopefully well before the wrecking balls and JCBs move in.

11:56

First up today is Dying Light, the new zombie survival game from Dead Island developer Techland. Watch it here in five minutes!

11:59

I played a bit of Dead Island and thought it was pretty fun in a fittingly braindead way. Happily though, Dying Light looks to be a more complex and smarter animal.

12:01

And we're off! Here's the lovely Maiciej Binkowski, he's lead game designer.

12:03

One of those more complex things about the game is the day and night cycle - after dark you become the prey.

12:05

We're being treated to a montage of gameplay now showing the differences between day and night. During the day you're pretty much free to wander around, climb tall cranes, smash zombies in the head with hammers etc. etc.

12:05

After dark things get a little more hairy.

12:06

Techland's dev team are watching this stream back at home in Poland, Maciej says. Hello Poland!

12:09

There's four-player co-op but you're able to wander off on your own and play around with your own sidequests. You can also set up little combat challenges for you and your friends - how many zombies can you slice and dice in under a minute?

12:13

Dying Light's PVP mode is named Be The Zombie. Surprise surprise, you're a zombie which can chomp on other players.

12:15

Other players are be able to detect you with some kind of spidey-sense. It looks like you'll have to prioritise quick, precise strikes - sticking around won't get you very far.

12:17

That wraps up Maciej's presentation - time for Q&A. Eurogamer's lovely Martin Robinson is on stage too. Fabulous beard.

12:18

Not as lush as the facial hair sported by the developers of Evolve yesterday, but still a fine animal. It's a solid 8/10.

12:19

You can turn the Be A Zombie mode off if you want. Or you can pick on specific friends to grief. Or you can just play and invade against randoms.

12:21

And that's a wrap! Coming up next at 2pm is a look at Hellblade, the lovely-looking new title from Enslaved developer Ninja Theory.

12:53

Right! Hellblade developer session stars in just under 10 minutes. For a refresh on Ninja Theory's next, check out our preview from Gamescom.

12:53

Ninja Theory, by the way, is the UK developer behind Heavenly Sword, Enslaved and the recent Devil May Cry game.

13:02

Whoops! Martin with the Team Ninja / Ninja Theory slip there. Don't worry, I've done it before and will probably do it again. A bit like Gamestop and Gamespot.

13:08

Ninja Theory says Hellblade isn't Heavenly Sword 2, but at first glance there are a lot of similarities. The obvious one is the name: Heavenly/Hell - Sword/Blade.

13:09

And I remember a lot of people thought the main character was from Heavenly Blade, too.

13:11

I really liked Ninja Theory's Devil May Cry. I know a lot of people had a problem with the redesigned Dante, but that never bothered me too much. Thought the combat was solid and the levels were fantastic.

13:12

Only 15 people working on Hellblade. That's low overhead, and that's why it doesn't need to sell to millions to be a success.

13:20

It's hard to get a sense of how Hellblade will play, which is understandable given it's still in the prototype phase.

13:23

Dominic Matthews reckons first Hellblade gameplay will be shown early 2015. Looking forward to it.

13:25

FAO Martin Robinson, from Twitch chat: "other guy look like had a very short sleep for a week or so"

LOLZ

13:28

Hellblade is "console first on PS4". I imagine it's coming to Steam, too then.

13:29

Right, that's Hellblade done and dusted. Next up, Lego Batman 3: Beyond Gotham. I hear some new characters will be announced. Check back at 2pm.

13:46

A quick shout out to our lovely EGX video man Gav Murphy - on screen right now. He's been unsettling developers all weekend with the promise of delving into his mysterious prize sack.

13:49

We're about 10 minutes away from Lego Batman 3 and our first look at some new characters - including some obscure but awesome additions. I only have a passing knowledge of DC lore so excuse me while I just load up Wikipedia.

14:01

There's a large Lego version of the Flash on stage! And also Oli Welsh from this very website.

14:02

That Flash figurine is custom made and is worth about a grand, I'm reliably told. And someone may be about to win it!

14:03

And here's Arthur Parsons, game director. You may have seen him on this very stage last year for Lego Marvel Superheroes.

14:07

We're off to spaaaace in Lego Batman 3. It means lots of different DC lore and worlds, basically.

14:08

It's also Batman's 75th anniversary! 50 years less than Nintendo, if my poor mental logic serves correctly.

14:09

More than 150 characters - Justice League, League of Doom, Killer Croc, Solomon Grundy, Batcow, Crypto the Superdog. I'm probably spelling all of these wrongly.

14:10

Krypto the Superdog, not Crypto. Sorry Krypto.

14:14

Adam West appears throughout the game - he does some of the voiceovers and will need saving in various places.

14:15

We're watching new gameplay - Clark Kent can now summon up a handy Lego phone box to change into Superman.

14:17

Play as Wonder Woman and you'll hear her 1960s TV theme tune as she starts flying. Now we're seeing Beast Boy, who can change into a bird and a shark for air and water navigation.

14:19

Here come the new characters - Polka-Dot Man, who's a Bat villain. But of course you knew that.

14:19

There's a Lego bigfig of Kalibak. Deadshot is also in.

14:21

Music Meister, another Bat villain, attacks with a musical note-creating staff.

14:22

The final confirmation is Deathstroke, who of course was a major character in the recent Batman: Arkham Oranges.

14:25

Pre-order the game at GAME and you'll get a Plastic Man minifigure! A plastic man version of Plastic Man. Meta.

14:26

Now we're onto the Season Pass, which includes Zebra Batman and about a billion more characters should you get bored of the base 150.

14:30

And now we're onto the Q&A. Arthur is saying that there's now many open worlds instead of just one.

14:32

Some people at Traveller's Tales get paid just to build things out of Lego all day. Which is a job I would want to do.

14:39

The Batman Beyond pack is a free, timed-exclusive on PlayStation 3 and 4 in Europe. But you'll also be able to buy the pack in December on Xbox 360/One, and on PS3/4 outside of Europe then too.

14:41

And that's just about it for the session - although Arthur is now giving away the £1000 exclusive Flash model to a randomly-selected member of the audience. Lucky guy!

14:42

So that's that for Lego, and just a quick reminder that sadly due to illness the Lords of the Fallen session has been cancelled.

14:43

We're back at 4pm with a look at Tearaway Unfolded, the new PS4 version of Media Molecule's papercraft Vita platformer.

15:54

Tearaway's up in five minutes, the penultimate show of EGX 2014!

16:02

Wow, Oli looks different.

16:03

We're getting a live demo of the game, courtesy of the very, very lovely Rex Crowle.

16:19

That's how to style out a slight glitch in your demo.

16:35

Apologies for the radio silence - it turns out three coffees aren't even enough to give me strength after the past few days.

16:35

Tearaway's wrapped, and we're about to head into our final session EVER at Earls Court with Dean Hall at 5pm.

Latest comments

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    JohnnyCullen 7 years ago
    Congratulations on am amazing four years at EC, chaps. Here's to next year.
    Ror 7 years ago
    I want to see the dialogue trees with the kittens./geralt 'bye'
    porkface 7 years ago
    Jordan's gang of AI friends looks mad. This game is screwing with my head a little bit.
    S0L0man 7 years ago
    Oh come on. If the man is giving a presentation then have the presentation on the screen, don't show the back of his head. It's the Crysis 3 reveal all over again
    Toaster05 7 years ago
    Elite:Dangerous on Rift was fantastic. It was amazing to be able to look up and behind your seated position to be able to track an enemy trying to get on your six. Best bit was at the end. Standing up and looking back to see the top of your chair, gives hints to how walking around the ship could work.
    Retro_ 7 years ago
    Well, the wicher II demo was an eye opener, holy crap the XB1 version runs like crap, screen tear and dodgy frame rate ahoy!!Also, the Ass Creed demo on XB1 was a little ropey in the frame rate department but apart from that, the game itself is looking good.
    smenj 7 years ago
    @SuperSoupy I was there on Thursday, and although I didn't get to try it, as I recall, it's on the Elite stand. They have a big round table with a whole bunch of monitors to play on, and on two of them there's an Oculus Rift. I think there's a separate queue for if you want to try the VR, but I could only see one. Maybe the queue splits up further in or something, I'm not sure. Oculus stand has a number of displays, but none of them were Elite.
    SuperSoupy 7 years ago
    I played Elite: Dangerous on Oculus Rift DK2 today
    What stand is this on? Is it on the Oculus stand or the Elite stand? Or both? Wanna know so that I can head straight there on the weekend :-)
    smenj 7 years ago
    Actually, this reminds me of the awesome board game Betrayal At House On The Hill. If this has anywhere near the number of different scenarios that game has, this could be brilliant fun to replay.
    HewsonConsultantsLtd 7 years ago
    Not really on topic here, but just got home and wanted to say we had a great time at EGX. For us the From Bedrooms to Billions premier was particularly enjoyable and brought back a lot of memories, but also saw some great games on the show floor itself.Sega's Leftfield Collection had some really interesting stuff and first experience of Oculus DK2 on Omega Agent was impressive. Resolution much better and motion sickness much, much less of an issue than DK1.:)
    smenj 7 years ago
    This looks like playing through a bad, incredibly clichéd horror movie, which is pretty much exactly what I wanted.
    smenj 7 years ago
    Ah, it's fine, thanks!
    smenj 7 years ago
    Stream's down :(Why'd it have to go down the moment the thing I wanted to see started!?
    smenj 7 years ago
    Looking forward to seeing Until Dawn. Wasn't able to see it when I was at EGX yesterday, and I'm kind of curious!
    Vanmunt 7 years ago
    is it germ free this year!!
    jonharrispro 7 years ago
    Are the sessions from yesterday archived somewhere? Need to catch up.
    Messofanego 7 years ago
    Question about Far Cry 4: Is it really more like 2 than 3 which was a bit constricted like the story missions with lots of cutscenes and not being representative of the open world? Are the side quests dynamic?
    brigadier 7 years ago
    Smash review?
    Messofanego 7 years ago
    How much is the attendance count anyway? Guess you guys can only tally that up until after Sunday?
    oliverlittle 7 years ago
    I thought your pun was delightful Wesley ;)
    Messofanego 7 years ago
    Ambivalent forces are best forces
    Messofanego 7 years ago
    Boo to Wesley's puns! Hiss!
    Messofanego 7 years ago
    I watched a few documentaries on Alaska tribes after this game's announcement, really fascinating stuff.
    repeater 7 years ago
    Yeah, audio is fine for me now, thanks. :)
    repeater 7 years ago
    Am I the only one for whom the audio sounds like it's played through a tremolo pedal set to "Slowdive"?
    ecco 7 years ago
    @Messofanego Haha, that one was more entertaining than the average fiction. Also a great example of how different things could have been if not for a tiny change at one point in time. Butterfly flapping and so on. Funny how the xenomorph started out as the barons castle. :)
    Messofanego 7 years ago
    Can't wait to see Never Alone, and play it on Sat
    Toaster05 7 years ago
    I guess really it's always been much easier to develop a game based around Cameron's vision of the Alien universe. Guns and tonnes of aliens vs Scott's one alien and a flame thrower. Makes you wonder how they've managed to fuck it up so much in the past.
    Messofanego 7 years ago
    People who've watched Alien should watch Jodorowsky's Dune because it explains Alien was the product of all that mangled development of the greatest sci fi movie never made.
    Toaster05 7 years ago
    Well I'm officially impressed with the efforts they've gone to with the sound for the game. Just need to ensure the game doesn't blow now and jobs a goodun!
    Toaster05 7 years ago
    The greatest moment in movie history for my money is at the end of Alien where Ripley thinks she's got away with it and the Alien slivers out of the pipework. Stuff of pure horror.
    Bertie 7 years ago
    I'm afraid I can't load Twitch in this session room so I won't be able to take questions from those online. Unless you ask questions here!
    Toaster05 7 years ago
    Padded room, please. Not in this universe or any other plane of existence is Prometheus a better film. Stand alone, it's pretty terrible.
    Toaster05 7 years ago
    Martin Robinson = officially mental
    Toaster05 7 years ago
    I'll be excited once it's launched and reviewed. I've been excited for every Alien game since AvP on the Jaguar and they have been universally shit, so I'm suspending my delight.
    Bertie 7 years ago
    Yeah you're double-negative
    Toaster05 7 years ago
    Have they talked about DLC yet? I'm here for the endless, endless DLC!
    Bertie 7 years ago
    I don't think it's fair to say that I don't shut up. I just don't leave any silences.
    Bertie 7 years ago
    Man, I can't log-in to post properly but yeah, what a clanger that pun was!
    waggy79 7 years ago
    I see its been asked, never mind...
    waggy79 7 years ago
    Anyone know where EGX will be next year? I love Earls court personally :-(
    wyp100 7 years ago
    Was Croydon a thing in 395 AD?
    Sammoore 7 years ago
    Is this a full new game or a standalone expansion? They're not very clear.
    Ginger 7 years ago
    a bit of a detailed question, but can you ask if the updates for the DK2 have fixed the problem with older AMD CPUs. Thanks!
    Cherub007 7 years ago
    Please ask DB if any games released in the past few years have changed any of his original ideas for E:D. Did the success of FTL or the failure of X Rebirth influence the direction he has taken with E:D in any way (for better or worse), or has he managed to stay true to the original vision of what he wanted to achieve?
    Humpage 7 years ago
    Doubt they would go larger than a gunship from what I've seen, but would be a cool concept (or a headache when your gunners demand you point them in the right direction! :p)
    Humpage 7 years ago
    Q: What's the largest type of ship they are planning on introducing and will there be an option for multiple players in one ship (Pilot and 1 or 2 Gunners for example in something like a gunship)
    ecco 7 years ago
    Q: Ask him again abut the prospect on Linux. I know it was said, "under consideration" some time last year or so. Id prefer to play a game about openness, freedom and infinity on a system reflection those values. ;)
    tarasis 7 years ago
    Grrr-arrghh. Kids weren't finished their homework in time so I missed the Elite session. Fingers crossed the video will be uploaded later today.Thanks EGX for providing the streams in the first place!
    ecco 7 years ago
    @K8-bit Yes, that is due to the gravity shift of the station and visually contradictory reference points. Maybe the Oculus has gravity simulation too, due to its mass. :)
    K8-bit 7 years ago
    Elite: Dangerous is one of few Oculus demos/games that doesn't make me feel sick - UNLESS I do some whacky manoeuvres inside a station - but then I suspect that's Realism(tm) :D
    Toaster05 7 years ago
    I'm going to try and get a go of it on Oculus tomorrow hopefully. For my money Oculus is totally suited to this game and EuroTruck
    ecco 7 years ago
    @Wesley Yin-Poole Dont worry, in deep space you cant get motion sickness. ;)
    technotica 7 years ago
    Astronomy?
    Cherub007 7 years ago
    I literally learned a foreign language faster than I learned to manually dock in the first Elite.
    Toaster05 7 years ago
    He has a touch of the Brian Cox about him when he talks about space, the universe and everything. I love his enthusiasm.
    Toaster05 7 years ago
    That just answered one of my questions. I was hoping that fuel scooping would be included.
    Toaster05 7 years ago
    Wow, that guy is Mr Sterotype!
    ecco 7 years ago
    Linux?
    Toaster05 7 years ago
    Even with keyboard and mouse docking isn't too much of a faff this time round.
    technotica 7 years ago
    Crashing isn't quite so frequent with a HOTAS, and if that doesn't help the docking computer will.
    Toaster05 7 years ago
    Thats cool to see. New interiors to the stations.
    Toaster05 7 years ago
    The game pretty much speaks for itself. Having played the game quite a lot already it's impressive in scope and will only get better.
    technotica 7 years ago
    It must be really hard to give another presentation on Elite Dangerous, most of the stuff he can talk about he has been talking about in previous events, I wonder how much of this the audience really doesn't know yet.
    Toaster05 7 years ago
    He's almost the polar opposite of Peter Molyneux.
    fragjam 7 years ago
    Saw EGX on the BBC news at one, which was neat..
    technotica 7 years ago
    Great game designer, not so good public speaker. :)
    Sgt_Big_Bubbaloola 7 years ago
    Looking forward to getting to Earls Court tomorrow. It kinda helps that I have a ticket of course.
    Toaster05 7 years ago
    Looking forward to this next session. I'm going to let Frontier know my dirty little secret tomorrow but as a child I used to make a tent over my speccy and tv and play Elite while wearing a crash helmet. I was THE commander!
    Eraysor 7 years ago
    ExCel is a total ballache to get to compared to Earl's Court.
    excelle 7 years ago
    Look forward to welcoming you to Brum with the whole shebang next year, although it will be a shame to see Rezzed go. I may even pick up a superpass since I will be able to do the whole four days if it's not 200+ miles away!
    Alastair 7 years ago
    Olympia is probably smaller that EC, so that's no good.
    Toaster05 7 years ago
    It took them years to knock down Wembley Stadium so don't count out Earl's Court just yet ;)
    tiny-Bazookalad 7 years ago
    HS2 Armageddon!
    Alastair 7 years ago
    RE. EGX 2015 - don't abandon London. Many of us are unable to cross the forcefield that is the M25...Although, where would it go? ExCel is like, in the middle of nowhere for going on to an afterparty. What about renting out the entire O2 dome?
    Toaster05 7 years ago
    Nevermind, I found out it DB himself. Noice!
    Toaster05 7 years ago
    Can you reveal who is hosting the Elite:Dangerous session fellas?
    snafu65 7 years ago
    Looking forward to the Alien: Isolation session.
    Toaster05 7 years ago
    It did? I was not aware of that. I take it all back then.
    Toaster05 7 years ago
    Since when is Hollywood an island? I would have thought the developer would have taken the opportunity to distance itself from the stinker that was Dead Island.
    Toaster05 7 years ago
    I used to attend trade shows when I word for videogame suppliers back in the day and those shows were always held at the Excel in London. I'm wondering if that's under consideration? It's a massive venue.
    southafrimike 7 years ago
    Whilst in the bridge do you talk to everyone like you are a ships captain?
    SuperSoupy 7 years ago
    EGX being moved to Birmingham?? Earl's Court being knocked down next year!?!?...looks like this year will be my last, then (and probably my last visit to Earl's Court in general by the looks of things).I will treasure this year's EGX more than I never have before :-(
    jonharrispro 7 years ago
    Where will EGX be next year? Has it been decided yet?
    Oridan 7 years ago
    I'm useless with timezones. When is the Dragon Age stuff happening in Norway time? 2:00?
    Cherub007 7 years ago
    Wasn't Tom B going to speak to your ad people about that 'Men Only' League of Angels ad?
    FarFromSane 7 years ago
    bugger i'll be at work so i'll miss Elite: Dangerous. I'll watch it when i get in tonight
    StooMonster 7 years ago
    This evening is 'From Bedrooms To Billions' film launch at EGX - are we going to get a EuroGamer review?
    SuperSoupy 7 years ago
    "final year of EGX at Earl's Court" you say??Where will it be moving to next year?
    Cherub007 7 years ago
    I see the new Total War is being revealed at 4pm, and there's also a TW stand on the floorplan. Will there be a playable demo of the new game?
    Messofanego 7 years ago
    Anyone know yet if the Witcher 3 dev session on Saturday is showing new footage or can I skip it to play more games?
    PSfourskin 7 years ago
    my friend dave has gone. say hi if you see him for me
    Oli 7 years ago
    By the way, anyone who misses recently deceased, sorry, *former* Eurogamer staffer Ellie Gibson (which is everyone, right?) can catch her compering comedy, chat and silly games at the Go 8 Bit stage on the show floor.
    Messofanego 7 years ago
    Hi, Wesley! Ask the developer how they're making the enemies interesting to fight because usually zombies are kind of boring, and how many of them are there compared to the human gangs?