DICE got the unlocks wrong in Battlefield 3, the developer has admitted. Speaking to VG247 at an event in Australia, creative director Lars Gustavsson accepted that the studio should be "slapped" for the way it stacked the deck against new players.

“We shipped Battlefield 3, which we should be slapped for, with probably the worst set-ups ever,” he said.

“As a pilot, you had to fly your plane and only kill other planes with your cannons. You didn't have any counter-measures; you didn't have any missiles. And that's basically for the best of the best pilots; that's what they should do to show their skills. [As a beginner], you should have counter-measures, you should have heat-seeking missiles to give you a smooth ride into the game and then from there on you should customise."

That's the attitude the developer has taken when creating the load outs and abilities for multiplayer in Battlefield 4.

“So that's what we've tried to do; the full set-ups are supposed to be quite easy to learn and to master, and from there you can start unlocking things and seeing what your preferred setup is. So, a lot of learning from Battlefield 3 have gone into making the game.”

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Dan Whitehead

Dan Whitehead

Senior Contributor, Eurogamer.net

Dan has been writing for Eurogamer since 2006 and specialises in RPGs, shooters and games for children. His bestest game ever is Julian Gollop's Chaos.

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