Long read: The beauty and drama of video games and their clouds

"It's a little bit hard to work out without knowing the altitude of that dragon..."

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Kickstarter success Liege adds PS4, Vita versions

UPDATE: Campaign at over $80K, fulfilling every stretch goal.

UPDATE: The Liege Kickstarter ended this weekend a massive success, fulfilling each and every one of its stretch goals. This means that not only will it come to Wii U, PS4 and Vita, but it will also have an epic battle set against a burning city, as well as better art and animation all around.

Liege's final tally came in at $81,458, i.e. 543 per cent of its minimum goal of $15K. Its highest stretch goal came to $67K, but that didn't stop people from donating almost the initial goal's worth on top of that. Good job, Mr. Rhee.

Original Story: The developer of indie RPG hopeful Liege has just confirmed PlayStation 4 and Vita versions of its JRPG-inspired Kickstarter success.

Liege has so far earned $49,392 - three times its initial $15,000 target.

PS4, Vita and Linux support was unlocked when the campaign reached its $48,000 stretch goal. The next milestone will be Wii U support - when the campaign hits $51,000.

Nintendo has already given its approval for the game to release on Wii U, Codagames revealed.

Earlier stretch goals included adding horses, boats, ships, ports and the sea and "bigger battles".

Codagames is otherwise known as John Rhee, an independent games designer who quit his job outside the industry earlier this year to work full-time on Liege.

"Liege is an interactive epic about ordinary people like us, placed in fantastic, larger-than-life circumstances," Rhee described. "In equally vague terms, it's a game about family, power, love, death, and other way serious, totally heavy things."

There are three days left in Liege's funding drive if you're interested in pledging.