BioShock Infinite sells "significantly" more than series predecessors

But 2K quiet about XCOM: Enemy Unknown.

BioShock Infinite sold "significantly" more copies in its first month than either the original BioShock or BioShock 2.

But that wasn't enough to push publisher Take-Two into profit for the financial year ended 31st March 2012, despite other big successes in Borderlands 2 and NBA 2K13.

More than 3.7 million copies of BioShock Infinite were shipped to retailers, Take-Two's earnings report said, and there was "solid demand" for the game's Season Pass - despite no one yet knowing what those three add-ons will be.

Borderlands 2, meanwhile, shipped 6 million copies since September, NBA 2K13 shipped 5 million since October and Max Payne 3 shipped 4 million since last May. The company was quiet about sales of XCOM: Enemy Unknown.

Take-Two ended the year with a net loss of $29.49 million (£19.01m), a significant improvement on last year's $108.82m (£70.17m) deficit.

The future is bright, however, with the impending launch of Grand Theft Auto 5. Take-Two expects to earn twice as much this financial year because of it.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

Jump to comments (85)

About the author

Tom Phillips

Tom Phillips

News Editor  |  tomphillipsEG

Tom is Eurogamer's news editor. He writes lots of news, some of the puns and makes sure we put the accent on Pokémon.

Related

You may also enjoy...

Comments (85)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments
Order
Threading
Eurogamer.net

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer Merch