Molyneux's Project Godus Kickstarter inches over halfway mark with just 11 days to go

UPDATE: Mac version announced.

Update: Godus is being developed for Mac as well, 22cans announced today on its latest Kickstarter update.

Peter Molyneux's studio also announced a new £199 "Valkyrie" reward tier that comes with a Godus Wishing Well that will reward players for sacrificing the right items, a design/art book and a t-shirt signed by the entire dev team, and early access to the Gotus beta.

Godus' Kickstarter total is currently at £244,121 of its £450,000 goal. Here's a new video of Molyneux detailing the team's progress.

Original story: Peter Molyneux's Project Godus Kickstarter has inched over the halfway funded mark with just 11 days to go.

At the time of publication £236,679 had been raised from 8468 backers - £213,321 shy of the £450,000 goal. The deadline is Friday 21st December.

Over the weekend developer 22cans released a new video showcasing the staff making the game. Towards the end we see the design team in a meeting, with a big TV showing briefly a working prototype of Godus.

If Project Godus is funded Molyneux plans to “recreate the entire god game genre” with it. Molyneux, of course, created Populous in 1989 while at Bullfrog. Godus is due out on PC and mobile devices in September 2013 - if it's funded.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (94)

About the author

Wesley Yin-Poole

Wesley Yin-Poole

Deputy Editor

Wesley is Eurogamer's deputy editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.


Call of Duty Modern Warfare 2 Remaster launches tomorrow

UPDATE: Activision finally confirms - and announces PS4 timed exclusivity.

Long-running Official Xbox Magazine shuts down

Future bosses say they've taken pay cuts to reduce lay-offs.

FeatureAs Riot bids to take on Blizzard and Valve, the studio faces challenges of its own making

"There are no limits" co-founder Marc Merrill tells us, as a new world order emerges.

Someone's built the entire Earth in Minecraft - to scale

And he wants your help to add buildings.

You may also enjoy...

Comments (94)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments