Upcoming survival-horror game Routine looks anything but

Features permadeath, randomised hazards and little combat.

In the vein of Slender, the upcoming first-person horror game Routine will be about exploring a creepy place with devastating permadeath if you fail.

Developed by four person indie outfit Lunar Software, Routine's premise of investigating the disappearance of scientists in a derelict lunar research station is very Dead Space - and let's be honest, it wasn't particularly original then - but unlike Visceral's pulse-pounding franchise, Routine opts for a more vulnerable approach.

According to Lunar Software's site, the game will be non-linear with randomised environmental hazards, AI locations and aids. There won't be any HUD, health bars, hit points or extra lives, so you'll have to run and hide from any danger as you go about collecting floppy discs in "an 80′s vision of the future."

There won't be much combat, but there will still be some. When we asked about this, Lunar designer and artist Aaron Foster said, "There is combat in Routine, but it is really only there as a last option to potentially get you out of a sticky situation. There is also the possibility that firing the tool could also put you in a worse situation than before. Avoiding combat is really the best solution if you want to stay alive long on Routine."

He explained that your tool is called the C.A.T (Cosmonaut Assistance Tool) and it runs on batteries that get ejected if used too often. "As for what the tool actually does, that really depends on the floppy disk you have inserted into the C.A.T at that moment. All the disks have randomised elements such as how the screen on your tool handles (frame rate, colour, targeting, night vision). Then there is the light that is attached to it, and finally what I currently call the "overcharge" that has the potential to maybe stun or destroy the enemy if shot in the right area!"

"There is also a risk reward factor to it, if you shoot and miss, more enemies will be alerted to your presence, and trust me, that is not a good thing when you may only have one more shot left!"

He added that Lunar is shooting for an early 2013 release on PC and Mac, hopefully on Steam.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

Jump to comments (27)

About the author

Jeffrey Matulef

Jeffrey Matulef

Contributor  |  mrdurandpierre

Jeffrey Matulef is the best-dressed man in 1984.

Related

Feature | The One: meeting the solo developer who took The Matrix Online to the end

"I don't think we ever worried about whether our game was canon."

Feature | In memory of Sir Clive Sinclair

Remembering the home computing pioneer who changed the world.

Cult-classic sci-fi adventure Outcast is getting a sequel

Coming to PS5, Xbox Series X/S, and PC "soon".

You may also enjoy...

Feature | In memory of Sir Clive Sinclair

Remembering the home computing pioneer who changed the world.

League of Legends players face new punishments for leaving matches and being AFK

Riot says 9 per cent of players worldwide "engage in consistent AFK behaviour".

Sonic 30th Anniversary Symphony is available to stream now

Listen on Apple Music and iTunes now, with other streaming platforms rolling out "by next week".

Comments (27)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments
Order
Threading
Eurogamer.net

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer Merch