Assassin's Creed Revelations will feature "Dali-esque" first-person platforming missions in a radical departure for the series.
Spoilers lie below.
Revelations' first-person sections are limited to levels featuring modern-day protagonist Desmond Miles, who is trapped in a dream-like world created by the Animus after that ending in Brotherhood.
Desmond's levels "take the form of strange platforming missions," mission design director Falco Poiker told Spong. "You'll have to play it to understand, because it's very hard for me to describe it, but it's kind of like a Dali-esque first-person platformer."
"It's definitely a departure, and very cool I think. You get a lot of information about Desmond and his backstory by completing these. Where he came from, what his life is like... the artwork and surroundings are very surreal and symbolic of his life."
Poiker drew parallels with the film Inception where characters can exist in multiple levels of a dream-like state.
"He's trapped in his own mind. Our best comparison is Inception - Desmond is in a dreamland, but is able to access Ezio's memories. Ezio in turn then goes and accesses Altaïr's memories."
Poiker also hinted that Desmond will also gain new information on Subject 16, the Animus' previous inhabitant who left cryptic messages for the player in previous instalments.
"There's a character you'll meet in the Animus that you'll be able to talk to... there's been hints about this character before. I don't know if you'll be able to determine who that character might be from that but..."
Ubisoft has, to date, kept the Desmond sections of Revelations firmly under wraps, although Revelations' leaked Achievement list suggested sections featuring him will be frequently spaced throughout the game.