While Nintendo seems to have persuaded a number of third party developers to bring their titles over to the Wii U next year, it seems FPS veterans id Software won't be among them.
Speaking to Eurogamer backstage at E3 today, the Rage studio's creative director Tim Willits expressed doubt that they'll be a big enough audience for a core shooter on Nintendo's new system.
"The Nintendo market is a tough market for us to get into," he explained. "A lot of first party games, a lot of licensed games those are the ones that have done the best on that platform. I'd love it if we can get a hardcore FPS community going and build on it, but it's tough.
"I think we should keep our toes where we know best," he added.
Willits also stated that he was in no desperate hurry for Microsoft and Sony to bring their own new systems to market.
"Stability in the consoles is good," he said.
"If they want to stack another year or two on this generation I'd be more than happy. I know somebody is working on it somewhere but I don't want to hear about it.
He explained that now developers had finally got to grips with the two HD platforms, they've been freed up to concentrate on the most important part of the development process: game design. A new generation of consoles would only be disruptive, he argued.
"It allows us to focus on the game. You get a technology locked down then you can focus on the design. If you spend too long working on the tech it's so much more difficult. When you know what the platform does you can focus on what is fun."
He added that the studio's current id Tech 5 set-up is flexible enough carry over into the next generation, whenever it might begin.
Rage roars onto PC, PlayStation 3 and Xbox 360 later this year. Take a look at the new trailer below.