DanceEvolution • Page 2

Comedy routine.

When blue circles appear you have to hit them with your arms or legs at the right time. You must keep your hands inside orange circles whilst dancing until they disappear. Arrows delineate sweeping motions and green silhouettes show when you have to strike a pose. Green ripples on the floor show you where to put your feet. There are tutorial videos but it's not hard to pick up, even though it initially seems more confusing than something like Just Dance.

Sometimes you have to shout or clap in time to the music whilst striking a pose. This makes you sound deranged as well as looking it, as the prompts are so sudden you'll probably come out with a surprised bleat.

The game is good at picking up your movements – though if you look at your GIF-self on-screen you'll start sniggering and lose track of the dance. It works best if you really throw yourself into it and prance about like a fairy on a sherbet-rush. Your willingness to do this is directly proportional to the amount of enjoyment you'll get out of Dance Evolution.

The dance itself doesn't change across the three difficulty levels – you're just graded on more of it. The Light setting only prompts you to imitate key poses or arm movements, while Extreme is a blur of intersecting arrows and circles and sudden flash poses. Stealth mode gives you no prompts at all and leaves you to imitate the dancer.

You naturally get better with practice, if you can stand to hear the songs more than once. Super Samurai is a particularly bad offender, with its horrible mix of super-speed shimasen, eurobeat and sort-of rap.

Sometimes she changes the skirt, or puts her hair up. Meanwhile, you're standing next to her in a holey jumper because the central heating's not working.

Outside of the dancing, there are a few technical annoyances that make Dance Evolution irritating to navigate. Its menu system is laborious, requiring broad sweeps of the arm to scroll through songs and options, and it doesn't always register choices well. It suggests holding your right arm up to your chest to select things, but that barely ever works – punching the air above your head is much more effective.

If there are two of you standing in front of the Kinect sensor you're likely to have even more trouble with the menus. However the camera tracks both of you with no trouble during dance-offs, turning both of you into pixellated backing dancers.

Amusing as that GIF-effect is, it gets annoying. Because of the noticeable Kinect lag, your on-screen self is a half-second behind all the other dancers - even if you're hitting all the moves in rhythm and getting a perfect score.

In its own unique, very specific and slightly broken way, Dance Evolution is brilliant. The dance routine and lyrics for A Geisha's Dream were so funny I couldn't keep up with the song - I was paralysed with laughter, and seeing myself doubled up on-screen next to all the backing dancers only made it worse.

But this game is also clunky, burdened with terrible songs and much too weird for most people. It's a quirky alternative to Dance Central, but not a competitor.

6 /10

Read the reviews policy

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (36)

About the author

Keza MacDonald

Keza MacDonald


Keza is the Guardian's video games editor. Previously she has been the UK editor for Kotaku and IGN, and a Eurogamer contributor.


You may also enjoy...

Comments (36)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments