PC, 360 Bad Company 2 will lag today

DICE applying big patch for Vietnam.

Battlefield: Bad Company 2 may lag on PC and Xbox 360 today not because of the snow but because DICE is applying a hefty patch.

The DICE blog states that service will be back to normal at 9am tomorrow morning.

This update paves the way for Bad Company 2 expansion Vietnam - available to pre-order at the EA store now for Ł10 - and Map Pack 7. We can't find a release date for either, so we're checking with EA.

Today's PC patch is a whopping 2.5GB. In it the following are fixed:

  • Acog and Red dot scope now equippable on MK-14 and G3.
  • Fixed an issue where the Bullet Tracers wouldn't display
  • Fixed an issue where Play Now wouldn't work
  • Added Ticket Count for Conquest end of round.
  • Added the server info to the objectives screen.

On Xbox 360 the fix-list is much longer:

  • Acog and Red dot scope now equippable on MK-14 and G3.
  • Fixed a bug on PC where the G3 would do less damage than intended.
  • Reduced VADS push back and damage to balance it with the ZU23.
  • Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.
  • Reduced the reload time for Vehicle Countermeasures.
  • Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.
  • Increased the AT4's top speed and acceleration so users spend less time exposed when firing.
  • Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.
  • Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.
  • Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
  • Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.
  • Reduced all weapon damage to the MCOM by 50%.
  • Fixed a C4 vs MCOM exploit on Atacama Desert.
  • Fixed a bug with FOV when aiming the M1911.
  • Lowered the close range damage of the AN94 to highlight its long range role.
  • Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.
  • Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
  • Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.
  • Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.
  • Slightly increased the damage of the UH6

The PS3 version of Battlefield: Bad Company 2 has already been patched.

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About the author

Robert Purchese

Robert Purchese

Senior Staff Writer

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.

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