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Deus Ex gameplay detailed

Jean-Francois Dugas talks through the new footage.

Eurogamer Secondary weapons include the EMP grenade – what other secondary weapons are there in the game?
Jean-Francois Dugas

We have frag grenades and mine templates to name a couple of examples. What's interesting about mine templates is that you can combine them with any types of grenades you have (i.e. Frag, EMP, etc.). And then, you can stick them to any kind of surfaces as a trap for the enemies.

Eurogamer We see Adam have a robot turn on his enemies – are there other examples of how Adam can manipulate the environment?
Jean-Francois Dugas

You can shut them off too. The same with cameras as well.

Eurogamer How does stealth (cloaking) work, exactly? I assume it doesn't last forever, or does it?
Jean-Francois Dugas

It uses energy. We have what we call "passive" and "active" augmentations. All "active" augmentations use energy. When depleted, you can't use it any more. So, you need to find/buy nutrients to recharge your energy cells to use your augmentations again.

Eurogamer We see a hacking mini-game – how does it work, exactly?
Jean-Francois Dugas

The hacking screen represents a network that you have infiltrated through an I/O Port. Your goal is to reach the network's Registry before its Diagnostic Sub-Routine discovers your original point of entry (the I/O Port) and kicks you out.

To progress to the Registry, you need to capture nodes on your way and each one has a rating influencing on the probabilities the Diagnostic Sub-Routine will detect you or not.

Eurogamer Adam kicks a box at an enemy – what other environmental objects can be used against enemies and how?
Jean-Francois Dugas

Anything that is pickable. It goes from boxes to trash cans, etc. You can also throw objects to create a distraction sending the enemies in the opposite direction, etc.

Eurogamer We briefly see the weapon combine feature – what can you tell us about that?
Jean-Francois Dugas

You can combine them with weapon upgrades, basically. There are four basic ones (Ammo count, RoF, Reload speed & Damage) that can be combined to most weapons and we have few special ones as well that can be attached to certain weapons.

Eurogamer We see explosive rounds used – what other rounds will be in the game and how do they work?
Jean-Francois Dugas

They're different calibres more or less effective depending the type of enemy your facing.

Eurogamer There is a moment when Adam lands on the floor in slow motion with a bubble around him – is it triggered by the player as a character skill or is it part of a cut scene?
Jean-Francois Dugas

It's the "Icarus Landing System" augmentation. It is triggered automatically when you have the augmentation unlocked but the way you land (softly or with a bang to stun enemies) is done manually as you fall.

Eurogamer The trailer ends with what looks like a defensive manoeuvre that deflects bullets – is this a special skill? What other types of this kind are there?
Jean-Francois Dugas

It's not deflecting bullets. It's an offensive augmentation called the "Typhoon Explosive System" that allows you to launch mini-explosives in a 360 degree arc around you.

Eurogamer The Laser Rifle looks like fun – how does it work?
Jean-Francois Dugas

It's a weapon that allows you to shoot through walls so you just have to shoot, really. Combined with the Smart Vision (e.g. through thru walls) it makes for deadly combo. However, I'm telling you right away, it's a very difficult weapon to get...