The developers of Super Meat Boy have identified a bug that's mucking up the game's auto-save routine and expect to fix it soon.

That's according to Team Meat's Edmund McMillen, who told Joystiq to expect a fix "soon".

It's not entirely clear what causes the bug, but judging by tweets from the developers it has something to do with replaying levels.

In any event, it should be fixed soon. Happy days.

Super Meat Boy launched this week on Xbox Live Arcade and picked up 9/10 in these parts for its superb, fast-paced platform puzzling and all-round brilliant execution.

Team Meat cut the price of the game for launch, too, meaning that you can get it for 800 Microsoft Points (6.80 / 9.60) to begin with, rather than the planned 1200 MSP. Get in!

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Tom Bramwell

Tom Bramwell


Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.