RTW demise blamed on "lacklustre" APB

But there's "positive interest" - administrator.

"Business rescue and restructuring" outfit Begbies Traynor has cited "lacklustre demand" for APB as the reason Realtime Worlds fell apart.

Speaking to GamesIndustry.biz after a statement was issued, the company said there had been "positive interest" in APB from potential buyers. Begbies Traynor hopes the new owner will "continue to develop" the game.

"We are currently involved in a consultative process with the 200 staff employed in Dundee. Our intention is to continue trading the company while we attempt to find a going concern buyer which will safeguard the future of the business," the company said in its statement.

News of Realtime Worlds' collapse broke yesterday.

Before APB, Realtime Worlds was responsible for Microsoft's breakout Xbox 360 hit, Crackdown.

APB, an ambitious cops and robbers MMO, was released in July. But despite hefty anticipation, Eurogamer awarded only a respectable 6/10 to the game. Realtime Worlds boss Dave Jones defended APB soon after to Eurogamer, presenting a long-term vision for his creation. What he'll do now, we'll have to wait and find out.

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About the author

Robert Purchese

Robert Purchese

Senior Staff Writer  |  Clert

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.


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