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AquaNox 2 flows deeper

Mission structure revealed

Massive Development's follow-up to the visually alluring AquaNox is continuing to take shape in Germany, with various aspects of the single player game already tucked into place. This week, publisher JoWooD revealed that the game will feature 30 main missions, with a shoal of bonuses to fish for.

JoWooD also points out that missions will vary in pace, setting and objectives. One example early in the game sees you paddling around on a simple patrol, which is quickly elevated into aquatic dogfighting with rogue enemies and subsequently all out confrontation when the full enemy assault appears out of the murky waters. And instead of simply heading back to base and buying a "repair" job for 200 kippers, you'll have to salvage what you can from your wrecked enemies. There's no magic get-out-of-jail-free card here.

We also mentioned bonuses, of which there are of course many. In fact bonus missions outside the main narrative-driven single player mode outnumber the main missions by more than two to one. Everything is here, from infiltrating guarded outposts to capturing rare and powerful vessels - or even duelling for the sake of it. And as long as you have a nice fishing net you can trawl the ocean floor for spoils in the aftermath.

AquaNox 2: Revelation is at this moment drifting closer and closer. Assuming it can find a way through all the flotsam and jetsam, we should get our hands on it by March 2003. In the meantime, enjoy this week's batch of exclusive screenshots here.

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Tom Bramwell

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Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

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