Vampire: The Masquerade - Redemption Design Log
I noticed over at the Shack that RPG Vault have posted the fourth installment of their Vampire: The Masquerade - Redemption Design Log written by the President of Nihilistic Software, Ray Gresko. In this installment he talks about story design in Vampire: The Masquerade, in other words it's an overview of Vampire's story, it's a good-read so be sure to check it out.
Will you support Eurogamer?
We want to make Eurogamer better, and that means better for our readers - not for algorithms. You can help! Become a supporter of Eurogamer and you can view the site completely ad-free, as well as gaining exclusive access to articles, podcasts and conversations that will bring you closer to the team, the stories, and the games we all love. Subscriptions start at £3.99 / $4.99 per month.