OnLive's streaming service CloudLift now supports free-to-play MMO War Thunder.
There's poetry in games, but you often have to look for it. Sometimes the place where you have to look is in the patch notes. Take this example, now justly famous, from Boiling Point: Road to Hell, an open-world action-adventure that, back in 2005, was going to propel Arnold Vosloo to even greater heights of fame and influence following a nuanced performance in The Mummy. "Fixed: size of the moon," it reads. "Fixed: jaguar floats across screen at treetop level." And elsewhere: "Police station cannot be destroyed by a crossbow anymore." Fixed!
Season's greetings all!
Even with Sony's confident $380 million buyout of Gaikai and the upcoming PlayStation 4 tie-in, cloud gaming remains a dubious prospect for core gamers. The performance of tech pioneer OnLive highlights the hitherto unresolved challenges: video compression kills image quality and input lag remains an issue. But what if we told you that OnLive has recently transformed significantly - for the better?
"Technical challenges" are holding up the OnLive iPad app, the company has told Eurogamer.
OnLive is dead. Last month's news shocked the game industry, sent confidence in cloud gaming tumbling and left OnLive's staff out of a job. Soon after founder Steve Perlman, his reputation shredded, packed his bags for something else.
2D platformer/shooter/beat-'em-up Mercenary Kings - the latest by Scott Pilgrim vs. The World creator Tribute Games - is coming to Ouya, the developer has announced.
OnLive's founder and former CEO Steve Perlman has departed the cloud gaming company he created following its acquisition by investor firm Lauder Partners.
Cloud gaming company OnLive has certainly had its troubles this week with a near bankruptcy/buyout/regeneration, but the service remains uninterrupted and this weekend concludes its Indie Weekend Giveaway promo.
It's been confirmed that Steve Perlman will continue to be CEO at OnLive following the company's financial crisis and acquisition by affiliate of investment firm Lauder Partners.
Two years after launch, OnLive is bankrupt and under new ownership: employees have been fired, their shares in the fledgling cloud outfit are worthless, and the original start-up has ceased to exist. What remains in terms of infrastructure, technology and IP is has been bought out by venture capitalist Gary Lauder, with OnLive 2.0 carrying on where its predecessor left off, re-hiring less than half of the original staff in the process. From a user perspective, it seems to be business as usual, with all servers remaining in service. However, in light of the facts and figures that have emerged over the weekend, it's difficult to imagine a rosy future ahead for the service - and for cloud gaming in general.
In the battle of the cloud gaming companies Gaikai, headed up by Earthworm Jim designer Dave Perry, is the clear winner.
OnLive has told its customers its service will continue uninterrupted as the company transitions to a new owner.
Update: OnLive has issued the following statement (via The Verge), confirming the buyout:
Is cloud gaming the future? Sony certainly thinks so. It forked out $380 million on Gaikai, the cloud gaming service run by David Perry, to ensure PlayStation's future at least incorporates the cloud. Expect cloud gaming to form a part of the offering of PlayStation 4, the next Xbox and, probably, everything else gaming related since now.
OnLive lets you stream-play games on mobiles, tablets, PCs - pretty much any machine that loads a web browser. The games themselves run on faraway magical computers, and you control them via the internet.
Civilization 5 is free for a limited time for those who purchase its Gods and Kings expansion on Onlive before Tuesday next week.
At E3 today, cloud gaming service OnLive announced that a bunch of new games from the likes of Sega, THQ and Square Enix will be heading to its service this year.
Game-streaming service OnLive is offering a £2 trial of its PlayPack subscription offering, which now gives access to over 200 games.
OnLive doesn't do enough to convince us that cloud gaming is ready to be the next big thing, but the fact that it works as well as it does is undoubtedly a major technological achievement. The company has set the standard for "first gen" performance in this field, and it's now down to others to enter the market and compete. And that's exactly what upstart rival Gaikai has done - with intriguing results.
CCP is talking to Gaikai and OnLive - among others - about bringing their titles to the shiney-vision-of-the-future world of cloud-gaming.
The OnLive version of Rockstar's detective epic LA Noire has been updated to support touch controls for Android devices.
A smorgasbord of indie game talent is now freely available to sample via OnLive, sponsors of the annual Independent Games Festival.
Oh em eff gee! Barely a week after we announced that Virgin Media is the new headline sponsor of the Eurogamer Expo, early bird tickets have now gone on sale for the four-day show taking place at London's Earls Court from 27th-30th September 2012.
Cloud-based gaming service OnLive will be built into the new generation of Google TVs, OnLive has announced.
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Yes! Welcome to episode 94 of the Eurogamer.net Podcast! As the year grinds to a halt, it's time to reflect on the games that have made suffering the internet bearable. But it's not all about working out which game is better than that other game and putting it into a list. Sometimes, it's about the NEWS.
UPDATE: Voting is now closed for this year's Eurogamer Readers' Top 50 Games! You can still use the form below but your input will no longer count towards the totals. It's a bit like watching X Factor on a Wednesday, if you like. Look out for the final Top 50 list to do up on 1st January 2012!
OnLive has no idea when its iPad app will launch.