Interviews Archive

Wednesday, 12 December 2018

Friday, 7 December 2018

Monday, 19 November 2018

FeatureInXile acquired by Microsoft: the interview

"We've had one hand tied behind our back; now, no longer."

Friday, 9 November 2018

Feature11:11 Memories Retold, released today, is a WW1 game about normal people pushed into extraordinary events

Aardman's creative director discusses the game's influences - including impressionism, Brexit and cats.

FeatureWorld of Warcraft and the masterplan for Sylvanas

"I've heard on the internet 'she's going off the rails', but is she?"

Saturday, 3 November 2018

FeatureThe big Overwatch BlizzCon interview with Jeff Kaplan

"We have our next six heroes planned out right now."

Tuesday, 16 October 2018

FeatureJunichi Masuda on Pokémon Let's Go's difficulty, mechanics, and the series' future

"I'd be really sad to think that for fans, Pokémon is just hatching eggs."

Monday, 8 October 2018

FeatureBethesda: Next gen consoles should be all about crossplay

And why it was important to announce Starfield and TES6 early.

Sunday, 7 October 2018

Feature20 years of Level-5

From Layton to Ni No Kuni, a tour of one of Japan's greats with Akihiro Hino.

Wednesday, 3 October 2018

FeatureThe big Forza Horizon 4 interview

Playground Games on bringing the series back home, selling up to Microsoft and plenty more.

Thursday, 27 September 2018

FeatureRare talks Sea of Thieves' first six months, and what's next

As its third expansion, Forsaken Shores, arrives.

FeatureThe future of GOG: mod support, Steam rivalry and problematic tweets

"Every game you buy which includes DRM is, in a way, inferior."

Monday, 24 September 2018

FeatureDante returns: Hideaki Itsuno on Devil May Cry 5

Plus Dragon's Dogma 2 and Rival Schools 3, of course.

Thursday, 30 August 2018

FeatureThe big Battlefield 5 interview

DICE answers some of our questions - and dodges others.

Wednesday, 29 August 2018

FeatureFIFA 19 devs "voluntarily chose to" add pack odds disclosures

EA Sports on career mode neglect, The Journey and Jesse Lingard's hair.

Friday, 24 August 2018

FeatureThe big Cyberpunk 2077 interview

CD Projekt on transhumanism, gender fluidity and what's beyond Night City's walls.

Sunday, 12 August 2018

Thursday, 26 July 2018

Friday, 20 July 2018

FeatureThe big Sean Murray interview

Hello Games' founder on the remarkable journey of No Man's Sky.

Thursday, 19 July 2018

FeatureWhat it's like being a low-level streamer

Admiral Peach, reporting for duty.

Friday, 13 July 2018

Thursday, 12 July 2018

Feature'We just created the game that we wanted to play as Japanese developers'

The Octopath less travelled - inside the making of the Switch's big summer game.

Tuesday, 3 July 2018

FeaturePokémon Go's boss on the game's future, Pokémon Let's Go, and event issues

"Bob Dylan's first electric concert was a little rough..."

Wednesday, 20 June 2018

FeatureWhat Ubisoft Crying Man did next

Davide Soliani on Mario Rabbids' Donkey Kong expansion, the E3 spotlight, and more.

Saturday, 16 June 2018

Tuesday, 12 June 2018

FeatureThe big BioWare interview: the response to Anthem, and the future of Mass Effect

"For players who want this to be a traditional BioWare game, that is part of the game."

Monday, 11 June 2018

FeatureA chat with Phil Spencer about next gen Xbox consoles

Expect backwards compatibility to continue.

Sunday, 3 June 2018

FeaturePokémon boss Junichi Masuda on keeping hardcore players happy, borrowing from Pokémon Go, and Let's Go's story

"I'm always concerned that we take Pokémon too far, that it's no longer approachable."

Friday, 25 May 2018

FeatureBeing the boss of Dragon Age

Mike Laidlaw still remembers his first day at BioWare - and, 15 years later - his last. A lot happened in between.

Thursday, 24 May 2018

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