GDC 2012 Archive

Tuesday, 12 June 2012

Indie Game: The Movie Review

The new documentary film starring Jon Blow, Team Meat and Phil Fish of Fez fame. Out now on iTunes and Steam.

Friday, 9 March 2012

Assassin's Creed 3 will be "back to basics"

Story takes place over 30 years.

Bastion dev: DLC can compromise atmosphere and immersion

In-game transactions threaten the fourth wall.

Thursday, 8 March 2012

Wright, Meier, Bleszinski and Romero on the future

More personal games, better streaming, less self-reference and tramp simulators.

Kawata agrees with Inafune: "We Japanese developers need to re-evaluate"

Also promises more offshoot Resident Evil titles alongside RE6.

The Portal 2 that never was

Wheatley's death, the other spheres, the original ending and co-op story, competitive multiplayer and a Garfield parody. Spoilers!

Mega Man creator laments "tragic state of Japanese games industry"

Keiji Inafune promises to "introduce a new hero from Japan".

Wednesday, 7 March 2012

Schafer: Double Fine Adventure is a "chinchilla-based snuff game"

"A lot of nudity. I hope that was clear in the Kickstarter pitch."

Battlefield 3: Close Quarters out in June, first of three add-ons

Consoles to get dedicated servers via rent-a-server programme.

Quantic Dream's next project to be unveiled tonight

See Heavy Rain developer's tech demo on Eurogamer from 10.30pm GMT.

Epic's Chinese studio shows third-person shooter Mercenary Ops

Multiplayer-focused PC game due in summer.

Medal of Honor: Warfighter release date announced

New multiplayer modes detailed, first trailer shown.

"Egocentric" indies should accept mainstream, GDC told

"Why do we revile what they do so much? They're our family."

New SimCity unveiled at GDC, due next year

"We are adding curvy roads."

Tuesday, 6 March 2012

Super Crate Box dev calls for action on game cloning

Vlambeer warns copycats are killing the industry.

Bastion's axed gardening feature revealed

Supergiant boss details a year of scrapped work.

Superbrothers dev: Chasing Angry Birds is a "really bad business decision"

"Risky, innovative" titles hold far greater reward.

Monday, 5 March 2012

GDC indie: "Motion control is the slapstick comedy of computer games"

Johann Sebastian Joust creator says we should embrace the limitations of the tech rather than fight them.