Features Archive Page 2
22 August 2020
Serious questions of museum standards, ethics, and legalities arise for Animal Crossing's resident Curator…
21 August 2020
How Microsoft architected its next generation processor.
19 August 2020
18 August 2020
Challenged on base consoles, great on enhanced - but is the next-gen the place to be?
17 August 2020
FeatureCommand & Conquer Remastered Collection was a success - so what's next for the revived RTS franchise?
We speak to the EA producer spearheading the project to find out.
16 August 2020
Original code ported and optimised for the Nintendo console.
What videogames have learned from a deeply pessimistic vision of America.
15 August 2020
Pushing CryEngine harder with a faster Tegra X1.
14 August 2020
13 August 2020
UPDATE: Detailed stats arrive, as community pushes for odds to be disclosed.
12 August 2020
Roads around mountains 'cause we can't drive through.
The future is now.
11 August 2020
10 August 2020
9 August 2020
Press B for hilarity.
8 August 2020
Street of Rage in Mega-Tokyo.
5 August 2020
How accurate exactly is the weather in the forthcoming sim?
The small rubber kind.
4 August 2020
And now it has one.
3 August 2020
Faster load times, improved streaming: the ultimate storage upgrade benchmarked.
2 August 2020
1 August 2020
"Sometimes you gotta try these things."
31 July 2020
I too love lamp.
30 July 2020
The power of the clouds.
Hands on with the new handling model and career mode.
Taking to the skies with the most striking looking game of the year.
29 July 2020
Cardly believe it.
The 10 courts of hell.
28 July 2020
Plus: Nvidia DLSS vs PS4 Pro checkerboarding.
The artists formerly known as Sennheiser's gaming division.
A certain flare.
27 July 2020
Victini from the jaws of defeat.
A house divided.
25 July 2020
Dynamic lighting is a big addition - but there are downsides.
"No, actually I'm not your father."
24 July 2020
Game Pass is another matter.
23 July 2020
22 July 2020
Naoki Yoshida on crossovers, killing old content and going beyond 20 million players.
The Digital Foundry tech review.
21 July 2020
And what's more important for gaming - frequency or timings?
FeatureSucker Punch talks Ghost of Tsushima's inspirations, cultural authenticity, and the studio's growing identity
"It would have been immensely harder if we had not had the Japanese localisation team."
18 July 2020
Just a ride.
17 July 2020
Hope they stand up.
It's all about flow.
16 July 2020
What a norse surprise.
And part card-battler obv.
15 July 2020
Digital FoundryGhost of Tsushima tech review: Sony first-party magic delivers a beautiful open world
Sucker Punch's best game yet, but it's far from perfect.
Suds to be you.
14 July 2020
FeaturePUBG studio director talks bots, Sanhok remaster and staying competitive in the battle royale market
"This is a game I want players to join 20 years from now."
13 July 2020
Initially designed to run at 60fps - and now capable of much more.
12 July 2020
11 July 2020
10 July 2020
9 July 2020
With a couple of big story surprises...
8 July 2020
Plus: See how Marvel's Spider-Man looks running at 60fps.
7 July 2020
Who witnesses The Witness?
5 July 2020
4 July 2020
The definitive history of a classic fighting franchise.
So Brighton cheery.
3 July 2020
2 July 2020
Royale with cheese.
FeatureSexism and harassment in the games industry isn't just about big names: the entire culture must change
From someone who's experienced it.
1 July 2020
Polyphony Digital's iconic circuit compared across the generations.
"I've seen people say online, you disrespected the characters. *************! No-one loves these characters more than we do."
30 June 2020
29 June 2020
A generational leap from Guerrilla Games?
27 June 2020
Where next for games?
26 June 2020
The continuing importance of LGBT+ spaces in gaming.
Next-gen consoles, agent design, weird bugs and more.
But that doesn't mean you can't tell stories with puzzles.
25 June 2020
My search for LGBT+ voices in games.
Or "Why sci-fi shagging needs to get weirder and how games are paving the way".
24 June 2020
Gumplay - GungHo on the launch of the Switch exclusive.