Features Archive Page 2

2 October 2019

1 October 2019

30 September 2019

FeatureShenmue 3 does not disappoint

Stately, strange and dripping with old-school Sega style - Yu Suzuki is back.

29 September 2019

FeatureThe making of Discworld Noir

We'll always have Ankh-Morpork.

28 September 2019

27 September 2019

26 September 2019

FeatureThe Last of Us Part 2 is faithful and finessed

Spoiler-free impressions from two hours of Naughty Dog's sequel.

FeatureOn fridging, revenge and Joel's return: a short chat with The Last of Us Part 2's writer

"We hope people will have the trust in us to honour our characters."

25 September 2019

FeatureThe KFC dating game is dumb fun for an hour

And all the girls say I'm pretty fry (for a white guy).

24 September 2019

23 September 2019

22 September 2019

21 September 2019

20 September 2019

FeatureFive of the Best: Hubs

Addicted to base.

19 September 2019

Digital FoundryZelda: Link's Awakening tech analysis: a simply stunning Switch remake

Performance drops are noticeable - but the overall experience is unmissable.

18 September 2019

17 September 2019

FeatureThe making of Devotion, China's least favourite horror game

"We want the public to know we will continue our work."

16 September 2019

15 September 2019

FeatureArcade perfect: charting the often tortured journey of old school ports

From Pac-Man on Atari 2600 to Mortal Kombat on Mega Drive.

14 September 2019

13 September 2019

FeatureFive of the Best: Maps

Never eat shredded wheat.

12 September 2019

11 September 2019

10 September 2019

Digital FoundryRadeon RDNA vs GCN: how much faster is AMD's next-gen architecture?

Performance rated teraflop for teraflop: what could it mean for PS5 and Scarlett?

9 September 2019

FeatureDreamcast: A Forensic Retrospective

Twenty years on, it still rocks.

8 September 2019

EG20Let's play Quake 3, Half-Life and Unreal on vintage PC hardware

Eurogamer is 20 years old - and so is this retro PC.

7 September 2019

6 September 2019

FeatureOverwatch is coming to Switch, but cross-platform progression doesn't sound likely

"We're just not in a place yet from a technical or a business side."

5 September 2019

4 September 2019

FeatureI reckon birds of prey would be really good at Torchlight 2

Oh, and it's very nice to have it on Switch.

3 September 2019

2 September 2019

1 September 2019

30 August 2019

FeatureMan of Medan's Robert Craig on cinematography in The Dark Pictures Anthology

And the difference between "interactive films" and choice-based games.

28 August 2019

FeatureDicebreaker Recommends: Villagers, a settlement-building card game

A new regular tabletop column from Johnny Chiodini.

27 August 2019

FeatureDisintegration "bigger than just this one game", says Halo co-creator

Marcus Lehto talks transhumanism and dystopian sci-fi worlds.

25 August 2019

24 August 2019

Digital FoundryGamescom 2019: did ray tracing finally find its killer app?

Hands on with the new range of RTX-accelerated games.

23 August 2019

FeatureBungie on this year's break up, and building a better future for Destiny

"It's a pretty different situation this time around."

FeatureThree years on, No Man's Sky is a messy wonder

Hello, is it me you're looking for?

22 August 2019

Digital FoundryHands on with Minecraft RTX - the most astonishing ray tracing demo yet?

DF delivers a guided tour of the stunning Gamescom demo.

21 August 2019